简体   繁体   中英

What are the performance differences between all the ways to declare a constant in Kotlin?

Since Kotlin doesn't allow you to directly declare constants inside a class like static members in Java, we have a couple of options on how to do it in Kotlin. My question is, what are the performance costs of each option, and which one is cheaper? I don't want to know which one is more readable or considered best-practice, I only want it from a performance perspective.

Option 1: Use a companion object

So a code that looks like this:

class Thing {
    companion object {
        const val TAG = "Thing"
    }

   ...
}

In Java looks like this:

public final class Thing {
   public static final String TAG = "Thing";
   public static final Thing.Companion Companion = new Thing.Companion((DefaultConstructorMarker)null);

   public static final class Companion {
      private Companion() {
      }

      public Companion(DefaultConstructorMarker $constructor_marker) {
         this();
      }
   }

   ...
}

It creates this inner class Companion and instantiates it. How costly is this?

Option 2: Declare it as a top-level variable

So this:

const val TAG = "Thing"
class Thing {
   ...
}

Becomes this:

public final class ThingKt {
   public static final String TAG = "Thing";
}

public final class Thing { ... }

It creates a new class with a static member. How different is this than using an object to store it?

Option 3: Use an external object

Like so:

object ThingConstants {
    const val TAG = "Thing"
}

class Thing { ... }

Which in Java looks like this:

public final class ThingConstants {
   public static final String TAG = "Thing";
   public static final ThingConstants INSTANCE;

   ...  // Private constructor
}

public final class Thing { ... }

So similar to declaring as top-level, except the created class has an INSTANCE field that is initialized in a private constructor. How costlier is this compared to using a top-level variable?

Option 4: Drop the const modifier

So you just use the good old val :

class Thing {
    val TAG = "Thing"
    
    ...
}

This is a mystery to me. It doesn't create any additional classes, but doesn't reap the benefits of the const modifier either. This means each instance of the class is going to have its own instance of TAG , as well as generating getters and setters for it too, right? But I also read that the JVM optimizes it as a constant. So there is more to this option than I initially thought.

Options 1-3 are the same for performance because they are all const so they are inlined wherever used at compile time.

Option 4 doesn't create duplicate instances of the String for each instance of the class. Instead each instance of the class will have a member field that points at the same shared instance. As far as performance, it is technically having to call a getter method each time it is retrieved but I would expect modern VMs to optimize that overhead away at runtime.

Options 1-3 do create extra Java class definitions so there is a bit more up front memory overhead for them. But if you already have other members in those objects or top levels of file, you already have those classes anyway. Option 4 has an extra field in the class so it could weigh more if there are a lot of instances of the class.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM