简体   繁体   中英

Android Vulkan, checking support antialiasing

How to check that device support antialiasing for Vulkan Graphics APi. For example for checking it on OPENGL used

String extension = GLES10.glGetString(GLES10.GL_EXTENSIONS);

and then check contains string " GL_EXT_texture_filter_anisotropic ". How do it if used Vulkan Graphics api?

Anisotropic filtering is an optional device feature. You can query it with

VkPhysicalDeviceFeatures supportedFeatures;
vkGetPhysicalDeviceFeatures(device, &supportedFeatures);

supportedFeatures.samplerAnisotropy will contain a boolean stating if the feature is available.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM