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How to store objects in HTML5 localStorage/sessionStorage

I'd like to store a JavaScript object in HTML5 localStorage , but my object is apparently being converted to a string.

I can store and retrieve primitive JavaScript types and arrays using localStorage , but objects don't seem to work. Should they?

Here's my code:

var testObject = { 'one': 1, 'two': 2, 'three': 3 };
console.log('typeof testObject: ' + typeof testObject);
console.log('testObject properties:');
for (var prop in testObject) {
    console.log('  ' + prop + ': ' + testObject[prop]);
}

// Put the object into storage
localStorage.setItem('testObject', testObject);

// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');

console.log('typeof retrievedObject: ' + typeof retrievedObject);
console.log('Value of retrievedObject: ' + retrievedObject);

The console output is

typeof testObject: object
testObject properties:
  one: 1
  two: 2
  three: 3
typeof retrievedObject: string
Value of retrievedObject: [object Object]

It looks to me like the setItem method is converting the input to a string before storing it.

I see this behavior in Safari, Chrome, and Firefox, so I assume it's my misunderstanding of the HTML5 Web Storage specification, not a browser-specific bug or limitation.

I've tried to make sense of the structured clone algorithm described in 2 Common infrastructure . I don't fully understand what it's saying, but maybe my problem has to do with my object's properties not being enumerable (???).

Is there an easy workaround?


Update: The W3C eventually changed their minds about the structured-clone specification, and decided to change the spec to match the implementations. See 12111 – spec for Storage object getItem(key) method does not match implementation behavior . So this question is no longer 100% valid, but the answers still may be of interest.

Looking at the Apple , Mozilla and Mozilla again documentation, the functionality seems to be limited to handle only string key/value pairs.

A workaround can be to stringify your object before storing it, and later parse it when you retrieve it:

var testObject = { 'one': 1, 'two': 2, 'three': 3 };

// Put the object into storage
localStorage.setItem('testObject', JSON.stringify(testObject));

// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');

console.log('retrievedObject: ', JSON.parse(retrievedObject));

A minor improvement on a variant :

Storage.prototype.setObject = function(key, value) {
    this.setItem(key, JSON.stringify(value));
}

Storage.prototype.getObject = function(key) {
    var value = this.getItem(key);
    return value && JSON.parse(value);
}

Because of short-circuit evaluation , getObject() will immediately return null if key is not in Storage. It also will not throw a SyntaxError exception if value is "" (the empty string; JSON.parse() cannot handle that).

You might find it useful to extend the Storage object with these handy methods:

Storage.prototype.setObject = function(key, value) {
    this.setItem(key, JSON.stringify(value));
}

Storage.prototype.getObject = function(key) {
    return JSON.parse(this.getItem(key));
}

This way you get the functionality that you really wanted even though underneath the API only supports strings.

Creating a facade for the Storage object is an awesome solution. That way, you can implement your own get and set methods. For my API, I have created a facade for localStorage and then check if it is an object or not while setting and getting.

var data = {
  set: function(key, value) {
    if (!key || !value) {return;}

    if (typeof value === "object") {
      value = JSON.stringify(value);
    }
    localStorage.setItem(key, value);
  },
  get: function(key) {
    var value = localStorage.getItem(key);

    if (!value) {return;}

    // assume it is an object that has been stringified
    if (value[0] === "{") {
      value = JSON.parse(value);
    }

    return value;
  }
}

Stringify doesn't solve all problems

It seems that the answers here don't cover all types that are possible in JavaScript, so here are some short examples on how to deal with them correctly:

// Objects and Arrays:
    var obj = {key: "value"};
    localStorage.object = JSON.stringify(obj);  // Will ignore private members
    obj = JSON.parse(localStorage.object);

// Boolean:
    var bool = false;
    localStorage.bool = bool;
    bool = (localStorage.bool === "true");

// Numbers:
    var num = 42;
    localStorage.num = num;
    num = +localStorage.num;    // Short for "num = parseFloat(localStorage.num);"

// Dates:
    var date = Date.now();
    localStorage.date = date;
    date = new Date(parseInt(localStorage.date));

// Regular expressions:
    var regex = /^No\.[\d]*$/i;     // Usage example: "No.42".match(regex);
    localStorage.regex = regex;
    var components = localStorage.regex.match("^/(.*)/([a-z]*)$");
    regex = new RegExp(components[1], components[2]);

// Functions (not recommended):
    function func() {}

    localStorage.func = func;
    eval(localStorage.func);      // Recreates the function with the name "func"

I do not recommend to store functions, because eval() is evil and can lead to issues regarding security, optimisation and debugging.

In general, eval() should never be used in JavaScript code.

Private members

The problem with using JSON.stringify() for storing objects is, that this function can not serialise private members.

This issue can be solved by overwriting the .toString() method (which is called implicitly when storing data in web storage):

// Object with private and public members:
    function MyClass(privateContent, publicContent) {
        var privateMember = privateContent || "defaultPrivateValue";
        this.publicMember = publicContent  || "defaultPublicValue";

        this.toString = function() {
            return '{"private": "' + privateMember + '", "public": "' + this.publicMember + '"}';
        };
    }
    MyClass.fromString = function(serialisedString) {
        var properties = JSON.parse(serialisedString || "{}");
        return new MyClass(properties.private, properties.public);
    };

// Storing:
    var obj = new MyClass("invisible", "visible");
    localStorage.object = obj;

// Loading:
    obj = MyClass.fromString(localStorage.object);

Circular references

Another problem stringify can't deal with are circular references:

var obj = {};
obj["circular"] = obj;
localStorage.object = JSON.stringify(obj);  // Fails

In this example, JSON.stringify() will throw a TypeError "Converting circular structure to JSON" .

If storing circular references should be supported, the second parameter of JSON.stringify() might be used:

var obj = {id: 1, sub: {}};
obj.sub["circular"] = obj;
localStorage.object = JSON.stringify(obj, function(key, value) {
    if(key == 'circular') {
        return "$ref" + value.id + "$";
    } else {
        return value;
    }
});

However, finding an efficient solution for storing circular references highly depends on the tasks that need to be solved, and restoring such data is not trivial either.

There are already some question on Stack Overflow dealing with this problem: Stringify (convert to JSON) a JavaScript object with circular reference

There is a great library that wraps many solutions so it even supports older browsers called jStorage

You can set an object

$.jStorage.set(key, value)

And retrieve it easily

value = $.jStorage.get(key)
value = $.jStorage.get(key, "default value")

I arrived at this post after hitting on another post that has been closed as a duplicate of this - titled 'how to store an array in localstorage?'. Which is fine except neither thread actually provides a full answer as to how you can maintain an array in localStorage - however I have managed to craft a solution based on information contained in both threads.

So if anyone else is wanting to be able to push/pop/shift items within an array, and they want that array stored in localStorage or indeed sessionStorage, here you go:

Storage.prototype.getArray = function(arrayName) {
  var thisArray = [];
  var fetchArrayObject = this.getItem(arrayName);
  if (typeof fetchArrayObject !== 'undefined') {
    if (fetchArrayObject !== null) { thisArray = JSON.parse(fetchArrayObject); }
  }
  return thisArray;
}

Storage.prototype.pushArrayItem = function(arrayName,arrayItem) {
  var existingArray = this.getArray(arrayName);
  existingArray.push(arrayItem);
  this.setItem(arrayName,JSON.stringify(existingArray));
}

Storage.prototype.popArrayItem = function(arrayName) {
  var arrayItem = {};
  var existingArray = this.getArray(arrayName);
  if (existingArray.length > 0) {
    arrayItem = existingArray.pop();
    this.setItem(arrayName,JSON.stringify(existingArray));
  }
  return arrayItem;
}

Storage.prototype.shiftArrayItem = function(arrayName) {
  var arrayItem = {};
  var existingArray = this.getArray(arrayName);
  if (existingArray.length > 0) {
    arrayItem = existingArray.shift();
    this.setItem(arrayName,JSON.stringify(existingArray));
  }
  return arrayItem;
}

Storage.prototype.unshiftArrayItem = function(arrayName,arrayItem) {
  var existingArray = this.getArray(arrayName);
  existingArray.unshift(arrayItem);
  this.setItem(arrayName,JSON.stringify(existingArray));
}

Storage.prototype.deleteArray = function(arrayName) {
  this.removeItem(arrayName);
}

example usage - storing simple strings in localStorage array:

localStorage.pushArrayItem('myArray','item one');
localStorage.pushArrayItem('myArray','item two');

example usage - storing objects in sessionStorage array:

var item1 = {}; item1.name = 'fred'; item1.age = 48;
sessionStorage.pushArrayItem('myArray',item1);

var item2 = {}; item2.name = 'dave'; item2.age = 22;
sessionStorage.pushArrayItem('myArray',item2);

common methods to manipulate arrays:

.pushArrayItem(arrayName,arrayItem); -> adds an element onto end of named array
.unshiftArrayItem(arrayName,arrayItem); -> adds an element onto front of named array
.popArrayItem(arrayName); -> removes & returns last array element
.shiftArrayItem(arrayName); -> removes & returns first array element
.getArray(arrayName); -> returns entire array
.deleteArray(arrayName); -> removes entire array from storage

Using JSON objects for local storage:

//SET

var m={name:'Hero',Title:'developer'};
localStorage.setItem('us', JSON.stringify(m));

//GET

var gm =JSON.parse(localStorage.getItem('us'));
console.log(gm.name);

// Iteration of all local storage keys and values

for (var i = 0, len = localStorage.length; i < len; ++i) {
  console.log(localStorage.getItem(localStorage.key(i)));
}

// DELETE

localStorage.removeItem('us');
delete window.localStorage["us"];

In theory, it is possible to store objects with functions:

function store (a)
{
  var c = {f: {}, d: {}};
  for (var k in a)
  {
    if (a.hasOwnProperty(k) && typeof a[k] === 'function')
    {
      c.f[k] = encodeURIComponent(a[k]);
    }
  }

  c.d = a;
  var data = JSON.stringify(c);
  window.localStorage.setItem('CODE', data);
}

function restore ()
{
  var data = window.localStorage.getItem('CODE');
  data = JSON.parse(data);
  var b = data.d;

  for (var k in data.f)
  {
    if (data.f.hasOwnProperty(k))
    {
      b[k] = eval("(" + decodeURIComponent(data.f[k]) + ")");
    }
  }

  return b;
}

However, function serialization/deserialization is unreliable because it is implementation-dependent .

You could also override the default Storage setItem(key,value) and getItem(key) methods to handle objects/arrays like any other data type. That way, you can simply call localStorage.setItem(key,value) and localStorage.getItem(key) as you normally would.

I haven't tested this extensively, but it has appeared to work without problems for a small project I've been tinkering with.

Storage.prototype._setItem = Storage.prototype.setItem;
Storage.prototype.setItem = function(key, value)
{
  this._setItem(key, JSON.stringify(value));
}

Storage.prototype._getItem = Storage.prototype.getItem;
Storage.prototype.getItem = function(key)
{  
  try
  {
    return JSON.parse(this._getItem(key));
  }
  catch(e)
  {
    return this._getItem(key);
  }
}

It is recommended using an abstraction library for many of the features discussed here, as well as better compatibility. There are lots of options:

You can use localDataStorage to transparently store JavaScript data types (Array, Boolean, Date, Float, Integer, String and Object). It also provides lightweight data obfuscation, automatically compresses strings, facilitates query by key (name) as well as query by (key) value, and helps to enforce segmented shared storage within the same domain by prefixing keys.

[DISCLAIMER] I am the author of the utility [/DISCLAIMER]

Examples:

localDataStorage.set( 'key1', 'Belgian' )
localDataStorage.set( 'key2', 1200.0047 )
localDataStorage.set( 'key3', true )
localDataStorage.set( 'key4', { 'RSK' : [1,'3',5,'7',9] } )
localDataStorage.set( 'key5', null )

localDataStorage.get( 'key1' )  // -->   'Belgian'
localDataStorage.get( 'key2' )  // -->   1200.0047
localDataStorage.get( 'key3' )  // -->   true
localDataStorage.get( 'key4' )  // -->   Object {RSK: Array(5)}
localDataStorage.get( 'key5' )  // -->   null

As you can see, the primitive values are respected.

You cannot store a key value without a string format.

LocalStorage only supports string formats for keys/values.

That is why you should convert your data to string whatever it is an array or object.

To store data in localStorage, first of all stringify it using the JSON.stringify() method.

var myObj = [{name:"test", time:"Date 2017-02-03T08:38:04.449Z"}];
localStorage.setItem('item', JSON.stringify(myObj));

Then when you want to retrieve data, you need to parse the string to object again.

var getObj = JSON.parse(localStorage.getItem('item'));

Better you make functions as setter and getter to localStorage , this way you will have better control and won't have to repeat the JSON parsing and all. it will even handle your (" ") empty string key/data case smoothly.

function setItemInStorage(dataKey, data){
    localStorage.setItem(dataKey, JSON.stringify(data));
}

function getItemFromStorage(dataKey){
    var data = localStorage.getItem(dataKey);
    return data? JSON.parse(data): null ;
}

setItemInStorage('user', { name:'tony stark' });
getItemFromStorage('user'); /* return {name:'tony stark'} */

I've modified one of top-voted answer a little. I'm a fan of having single function instead of 2 if it's not needed.

Storage.prototype.object = function(key, val) {
    if ( typeof val === "undefined" ) {
        var value = this.getItem(key);
        return value ? JSON.parse(value) : null;
    } else {
        this.setItem(key, JSON.stringify(val));
    }
}

localStorage.object("test", {a : 1}); //set value
localStorage.object("test"); //get value

Also, if no value is set, it's returning null instead of false . false has some meaning, null does not.

You can use ejson to store the objects as strings.

EJSON is an extension of JSON to support more types. It supports all JSON-safe types, as well as:

All EJSON serializations are also valid JSON. For example an object with a date and a binary buffer would be serialized in EJSON as:

 { "d": {"$date": 1358205756553}, "b": {"$binary": "c3VyZS4="} }

Here is my localStorage wrapper using ejson

https://github.com/UziTech/storage.js

I added some types to my wrapper including regular expressions and functions

Improvement on @Guria 's answer:

Storage.prototype.setObject = function (key, value) {
    this.setItem(key, JSON.stringify(value));
};


Storage.prototype.getObject = function (key) {
    var value = this.getItem(key);
    try {
        return JSON.parse(value);
    }
    catch(err) {
        console.log("JSON parse failed for lookup of ", key, "\n error was: ", err);
        return null;
    }
};

Another option would be to use an existing plugin.

For example persisto is an open source project that provides an easy interface to localStorage/sessionStorage and automates persistence for form fields (input, radio buttons, and checkboxes).

持久功能

(Disclaimer: I am the author.)

For TypeScript users willing to set and get typed properties:

/**
 * Silly wrapper to be able to type the storage keys
 */
export class TypedStorage<T> {

    public removeItem(key: keyof T): void {
        localStorage.removeItem(key);
    }

    public getItem<K extends keyof T>(key: K): T[K] | null {
        const data: string | null =  localStorage.getItem(key);
        return JSON.parse(data);
    }

    public setItem<K extends keyof T>(key: K, value: T[K]): void {
        const data: string = JSON.stringify(value);
        localStorage.setItem(key, data);
    }
}

Example usage :

// write an interface for the storage
interface MyStore {
   age: number,
   name: string,
   address: {city:string}
}

const storage: TypedStorage<MyStore> = new TypedStorage<MyStore>();

storage.setItem("wrong key", ""); // error unknown key
storage.setItem("age", "hello"); // error, age should be number
storage.setItem("address", {city:"Here"}); // ok

const address: {city:string} = storage.getItem("address");

https://github.com/adrianmay/rhaboo is a localStorage sugar layer that lets you write things like this:

var store = Rhaboo.persistent('Some name');
store.write('count', store.count ? store.count+1 : 1);
store.write('somethingfancy', {
  one: ['man', 'went'],
  2: 'mow',
  went: [  2, { mow: ['a', 'meadow' ] }, {}  ]
});
store.somethingfancy.went[1].mow.write(1, 'lawn');

It doesn't use JSON.stringify/parse because that would be inaccurate and slow on big objects. Instead, each terminal value has its own localStorage entry.

You can probably guess that I might have something to do with rhaboo.

localStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in localStorage
localStorage.getItem('obj'); // Get Object from localStorage

sessionStorage.setItem('obj',JSON.stringify({name:'Akash'})); // Set Object in sessionStorage
sessionStorage.getItem('obj'); // Get Object from sessionStorage

I made another minimalistic wrapper with only 20 lines of code to allow using it like it should:

localStorage.set('myKey',{a:[1,2,5], b: 'ok'});
localStorage.has('myKey');   // --> true
localStorage.get('myKey');   // --> {a:[1,2,5], b: 'ok'}
localStorage.keys();         // --> ['myKey']
localStorage.remove('myKey');

https://github.com/zevero/simpleWebstorage

A small example of a library that use localStorage for keeping track of received messages from contacts:

// This class is supposed to be used to keep a track of received message per contacts.
// You have only four methods:

// 1 - Tells you if you can use this library or not...
function isLocalStorageSupported(){
    if(typeof(Storage) !== "undefined" && window['localStorage'] != null ) {
         return true;
     } else {
         return false;
     }
 }

// 2 - Give the list of contacts, a contact is created when you store the first message
 function getContacts(){
    var result = new Array();
    for ( var i = 0, len = localStorage.length; i < len; ++i ) {
        result.push(localStorage.key(i));
    }
    return result;
 }

 // 3 - store a message for a contact
 function storeMessage(contact, message){
    var allMessages;
    var currentMessages = localStorage.getItem(contact);
    if(currentMessages == null){
        var newList = new Array();
        newList.push(message);
        currentMessages = JSON.stringify(newList);
    }
    else
    {
        var currentList =JSON.parse(currentMessages);
        currentList.push(message);
        currentMessages = JSON.stringify(currentList);
    }
    localStorage.setItem(contact, currentMessages);
 }

 // 4 - read the messages of a contact
 function readMessages(contact){

    var result = new Array();
    var currentMessages = localStorage.getItem(contact);

    if(currentMessages != null){
        result =JSON.parse(currentMessages);
    }
    return result;
 }

Here is some extended version of the code posted by danott :

It'll also implement a delete value from localstorage and shows how to adds a Getter and Setter layer so instead of,

localstorage.setItem(preview, true)

you can write

config.preview = true

Okay, here were go:

var PT=Storage.prototype

if (typeof PT._setItem >='u')
  PT._setItem = PT.setItem;
PT.setItem = function(key, value)
{
  if (typeof value >='u') //..undefined
    this.removeItem(key)
  else
    this._setItem(key, JSON.stringify(value));
}

if (typeof PT._getItem >='u')
  PT._getItem = PT.getItem;
PT.getItem = function(key)
{
  var ItemData = this._getItem(key)
  try
  {
    return JSON.parse(ItemData);
  }
  catch(e)
  {
    return ItemData;
  }
}

// Aliases for localStorage.set/getItem
get = localStorage.getItem.bind(localStorage)
set = localStorage.setItem.bind(localStorage)

// Create ConfigWrapperObject
var config = {}

// Helper to create getter & setter
function configCreate(PropToAdd){
    Object.defineProperty( config, PropToAdd, {
      get: function ()    { return (get(PropToAdd)    )},
      set: function (val) {         set(PropToAdd, val)}
    })
}
//------------------------------

// Usage Part
// Create properties
configCreate('preview')
configCreate('notification')
//...

// Configuration Data transfer
// Set
config.preview = true

// Get
config.preview

// Delete
config.preview = undefined

Well, you may strip the aliases part with .bind(...) . However, I just put it in since it's really good to know about this. I took me hours to find out why a simple get = localStorage.getItem; don't work.

I made a thing that doesn't break the existing Storage objects, but creates a wrapper so you can do what you want. The result is a normal object, no methods, with access like any object.

The thing I made.

If you want 1 localStorage property to be magic:

var prop = ObjectStorage(localStorage, 'prop');

If you need several:

var storage = ObjectStorage(localStorage, ['prop', 'more', 'props']);

Everything you do to prop , or the objects inside storage will be automatically saved into localStorage . You're always playing with a real object, so you can do stuff like this:

storage.data.list.push('more data');
storage.another.list.splice(1, 2, {another: 'object'});

And every new object inside a tracked object will be automatically tracked.

The very big downside: it depends on Object.observe() so it has very limited browser support. And it doesn't look like it'll be coming for Firefox or Edge anytime soon.

Look this

Let's say you have the following array called movies:

var movies = ["Reservoir Dogs", "Pulp Fiction", "Jackie Brown", 
              "Kill Bill", "Death Proof", "Inglourious Basterds"];

Using the stringify function, your movies array can be turned into a string by using the following syntax:

localStorage.setItem("quentinTarantino", JSON.stringify(movies));

Notice that my data is being stored under the key called quentinTarantino.

Retrieving Your Data

var retrievedData = localStorage.getItem("quentinTarantino");

To convert from a string back to an object, use the JSON parse function:

var movies2 = JSON.parse(retrievedData);

You can call all of the array methods on your movies2

I found a way to make it work with objects that have cyclic references.

Let's make an object with cyclic references.

obj = {
    L: {
        L: { v: 'lorem' },
        R: { v: 'ipsum' }
    },
    R: {
        L: { v: 'dolor' },
        R: {
            L: { v: 'sit' },
            R: { v: 'amet' }
        }
    }
}
obj.R.L.uncle = obj.L;
obj.R.R.uncle = obj.L;
obj.R.R.L.uncle = obj.R.L;
obj.R.R.R.uncle = obj.R.L;
obj.L.L.uncle = obj.R;
obj.L.R.uncle = obj.R;

We can't do JSON.stringify here, because of the circular references.

圆形大叔

LOCALSTORAGE.CYCLICJSON has .stringify and .parse just like normal JSON , but works with objects with circular references. ("Works" meaning parse(stringify(obj)) and obj are deep equal AND have identical sets of 'inner equalities')

But we can just use the shortcuts:

LOCALSTORAGE.setObject('latinUncles', obj)
recovered = LOCALSTORAGE.getObject('latinUncles')

Then, recovered will be "the same" to obj, in the following sense:

[
obj.L.L.v === recovered.L.L.v,
obj.L.R.v === recovered.L.R.v,
obj.R.L.v === recovered.R.L.v,
obj.R.R.L.v === recovered.R.R.L.v,
obj.R.R.R.v === recovered.R.R.R.v,
obj.R.L.uncle === obj.L,
obj.R.R.uncle === obj.L,
obj.R.R.L.uncle === obj.R.L,
obj.R.R.R.uncle === obj.R.L,
obj.L.L.uncle === obj.R,
obj.L.R.uncle === obj.R,
recovered.R.L.uncle === recovered.L,
recovered.R.R.uncle === recovered.L,
recovered.R.R.L.uncle === recovered.R.L,
recovered.R.R.R.uncle === recovered.R.L,
recovered.L.L.uncle === recovered.R,
recovered.L.R.uncle === recovered.R
]

Here is the implementation of LOCALSTORAGE

 LOCALSTORAGE = (function(){ "use strict"; var ignore = [Boolean, Date, Number, RegExp, String]; function primitive(item){ if (typeof item === 'object'){ if (item === null) { return true; } for (var i=0; i<ignore.length; i++){ if (item instanceof ignore[i]) { return true; } } return false; } else { return true; } } function infant(value){ return Array.isArray(value) ? [] : {}; } function decycleIntoForest(object, replacer) { if (typeof replacer !== 'function'){ replacer = function(x){ return x; } } object = replacer(object); if (primitive(object)) return object; var objects = [object]; var forest = [infant(object)]; var bucket = new WeakMap(); // bucket = inverse of objects bucket.set(object, 0); function addToBucket(obj){ var result = objects.length; objects.push(obj); bucket.set(obj, result); return result; } function isInBucket(obj){ return bucket.has(obj); } function processNode(source, target){ Object.keys(source).forEach(function(key){ var value = replacer(source[key]); if (primitive(value)){ target[key] = {value: value}; } else { var ptr; if (isInBucket(value)){ ptr = bucket.get(value); } else { ptr = addToBucket(value); var newTree = infant(value); forest.push(newTree); processNode(value, newTree); } target[key] = {pointer: ptr}; } }); } processNode(object, forest[0]); return forest; }; function deForestIntoCycle(forest) { var objects = []; var objectRequested = []; var todo = []; function processTree(idx) { if (idx in objects) return objects[idx]; if (objectRequested[idx]) return null; objectRequested[idx] = true; var tree = forest[idx]; var node = Array.isArray(tree) ? [] : {}; for (var key in tree) { var o = tree[key]; if ('pointer' in o) { var ptr = o.pointer; var value = processTree(ptr); if (value === null) { todo.push({ node: node, key: key, idx: ptr }); } else { node[key] = value; } } else { if ('value' in o) { node[key] = o.value; } else { throw new Error('unexpected') } } } objects[idx] = node; return node; } var result = processTree(0); for (var i = 0; i < todo.length; i++) { var item = todo[i]; item.node[item.key] = objects[item.idx]; } return result; }; var console = { log: function(x){ var the = document.getElementById('the'); the.textContent = the.textContent + '\n' + x; }, delimiter: function(){ var the = document.getElementById('the'); the.textContent = the.textContent + '\n*******************************************'; } } function logCyclicObjectToConsole(root) { var cycleFree = decycleIntoForest(root); var shown = cycleFree.map(function(tree, idx) { return false; }); var indentIncrement = 4; function showItem(nodeSlot, indent, label) { var leadingSpaces = ' '.repeat(indent); var leadingSpacesPlus = ' '.repeat(indent + indentIncrement); if (shown[nodeSlot]) { console.log(leadingSpaces + label + ' ... see above (object #' + nodeSlot + ')'); } else { console.log(leadingSpaces + label + ' object#' + nodeSlot); var tree = cycleFree[nodeSlot]; shown[nodeSlot] = true; Object.keys(tree).forEach(function(key) { var entry = tree[key]; if ('value' in entry) { console.log(leadingSpacesPlus + key + ": " + entry.value); } else { if ('pointer' in entry) { showItem(entry.pointer, indent + indentIncrement, key); } } }); } } console.delimiter(); showItem(0, 0, 'root'); }; function stringify(obj){ return JSON.stringify(decycleIntoForest(obj)); } function parse(str){ return deForestIntoCycle(JSON.parse(str)); } var CYCLICJSON = { decycleIntoForest: decycleIntoForest, deForestIntoCycle : deForestIntoCycle, logCyclicObjectToConsole: logCyclicObjectToConsole, stringify : stringify, parse : parse } function setObject(name, object){ var str = stringify(object); localStorage.setItem(name, str); } function getObject(name){ var str = localStorage.getItem(name); if (str===null) return null; return parse(str); } return { CYCLICJSON : CYCLICJSON, setObject : setObject, getObject : getObject } })(); obj = { L: { L: { v: 'lorem' }, R: { v: 'ipsum' } }, R: { L: { v: 'dolor' }, R: { L: { v: 'sit' }, R: { v: 'amet' } } } } obj.RLuncle = obj.L; obj.RRuncle = obj.L; obj.RRLuncle = obj.RL; obj.RRRuncle = obj.RL; obj.LLuncle = obj.R; obj.LRuncle = obj.R; // LOCALSTORAGE.setObject('latinUncles', obj) // recovered = LOCALSTORAGE.getObject('latinUncles') // localStorage not available inside fiddle ): LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(obj) putIntoLS = LOCALSTORAGE.CYCLICJSON.stringify(obj); recovered = LOCALSTORAGE.CYCLICJSON.parse(putIntoLS); LOCALSTORAGE.CYCLICJSON.logCyclicObjectToConsole(recovered); var the = document.getElementById('the'); the.textContent = the.textContent + '\n\n' + JSON.stringify( [ obj.LLv === recovered.LLv, obj.LRv === recovered.LRv, obj.RLv === recovered.RLv, obj.RRLv === recovered.RRLv, obj.RRRv === recovered.RRRv, obj.RLuncle === obj.L, obj.RRuncle === obj.L, obj.RRLuncle === obj.RL, obj.RRRuncle === obj.RL, obj.LLuncle === obj.R, obj.LRuncle === obj.R, recovered.RLuncle === recovered.L, recovered.RRuncle === recovered.L, recovered.RRLuncle === recovered.RL, recovered.RRRuncle === recovered.RL, recovered.LLuncle === recovered.R, recovered.LRuncle === recovered.R ] )
 <pre id='the'></pre>

This question has been answered sufficiently from the JavaScript-only perspective, and others have already noted that both localStorage.getItem and localStorage.setItem have no concept of objects—they handle strings and strings only. This answer provides a TypeScript-friendly solution that incorporates what others have suggested in JavaScript-only solutions.

TypeScript 4.2.3

Storage.prototype.setObject = function (key: string, value: unknown) {
  this.setItem(key, JSON.stringify(value));
};

Storage.prototype.getObject = function (key: string) {
  const value = this.getItem(key);
  if (!value) {
    return null;
  }

  return JSON.parse(value);
};

declare global {
  interface Storage {
    setObject: (key: string, value: unknown) => void;
    getObject: (key: string) => unknown;
  }
}

Usage

localStorage.setObject('ages', [23, 18, 33, 22, 58]);
localStorage.getObject('ages');

Explanation

We declare both setObject and getObject functions on the Storage prototype— localStorage is an instance of this type. There's nothing special we really need to note besides the null handling in getObject . Since getItem can return null , we must exit early since calling JSON.parse on a null value will throw a runtime exception.

After declaring the functions on the Storage prototype, we include their type definitions on the Storage type in the global namespace.

Note: If we defined these functions with arrow functions, we'd need to assume that the storage object we're calling is always localStorage , which might not be true. For instance, the above code will add setObject and getObject support to sessionStorage as well.

I'd like to store a JavaScript object in HTML5 localStorage , but my object is apparently being converted to a string.

I can store and retrieve primitive JavaScript types and arrays using localStorage , but objects don't seem to work. Should they?

Here's my code:

var testObject = { 'one': 1, 'two': 2, 'three': 3 };
console.log('typeof testObject: ' + typeof testObject);
console.log('testObject properties:');
for (var prop in testObject) {
    console.log('  ' + prop + ': ' + testObject[prop]);
}

// Put the object into storage
localStorage.setItem('testObject', testObject);

// Retrieve the object from storage
var retrievedObject = localStorage.getItem('testObject');

console.log('typeof retrievedObject: ' + typeof retrievedObject);
console.log('Value of retrievedObject: ' + retrievedObject);

The console output is

typeof testObject: object
testObject properties:
  one: 1
  two: 2
  three: 3
typeof retrievedObject: string
Value of retrievedObject: [object Object]

It looks to me like the setItem method is converting the input to a string before storing it.

I see this behavior in Safari, Chrome, and Firefox, so I assume it's my misunderstanding of the HTML5 Web Storage spec, not a browser-specific bug or limitation.

I've tried to make sense of the structured clone algorithm described in http://www.w3.org/TR/html5/infrastructure.html . I don't fully understand what it's saying, but maybe my problem has to do with my object's properties not being enumerable (???)

Is there an easy workaround?


Update: The W3C eventually changed their minds about the structured-clone specification, and decided to change the spec to match the implementations. See https://www.w3.org/Bugs/Public/show_bug.cgi?id=12111 . So this question is no longer 100% valid, but the answers still may be of interest.

Localstorage can only store key-value pairs where both of the keys and the values have to be strings . However, you can store object by serializing them to JSON strings and then deserialize them to JS objects when you retrieve them.

For example:

var testObject = { 'one': 1, 'two': 2, 'three': 3 };

// JSON.stringify turns a JS object into a JSON string, thus we can store it
localStorage.setItem('testObject', JSON.stringify(testObject));

// After we recieve a JSON string we can parse it into a JS object using JSON.parse
var jsObject = JSON.parse(localStorage.getItem('testObject')); 

Be aware of the fact that this will remove the established prototype chain. This is best shown via an example:

 function testObject () { this.one = 1; this.two = 2; this.three = 3; } testObject.prototype.hi = 'hi'; var testObject1 = new testObject(); // logs the string hi, derived from prototype console.log(testObject1.hi); // the prototype of testObject1 is testObject.prototype console.log(Object.getPrototypeOf(testObject1)); // stringify and parse the js object, will result in a normal JS object var parsedObject = JSON.parse(JSON.stringify(testObject1)); // the newly created object now has Object.prototype as its prototype console.log(Object.getPrototypeOf(parsedObject) === Object.prototype); // no longer is testObject the prototype console.log(Object.getPrototypeOf(parsedObject) === testObject.prototype); // thus we cannot longer access the hi property since this was on the prototype console.log(parsedObject.hi); // undefined 

I have this JS Object * I want to store this in HTML5 Local storage

   todosList = [
    { id: 0, text: "My todo", finished: false },
    { id: 1, text: "My first todo", finished: false },
    { id: 2, text: "My second todo", finished: false },
    { id: 3, text: "My third todo", finished: false },
    { id: 4, text: "My 4 todo", finished: false },
    { id: 5, text: "My 5 todo", finished: false },
    { id: 6, text: "My 6 todo", finished: false },
    { id: 7, text: "My 7 todo", finished: false },
    { id: 8, text: "My 8 todo", finished: false },
    { id: 9, text: "My 9 todo", finished: false }
];

I can store this in HTML5 Local storage in this way, by using JSON.stringify

localStorage.setItem("todosObject", JSON.stringify(todosList));

And Now i can get this Object from Local storage by JSON.parsing .

todosList1 = JSON.parse(localStorage.getItem("todosObject"));
console.log(todosList1);

Circular References

In this answer I focus on data-only objects (without functions, etc.) with circular references and develop ideas mentioned by maja and mathheadinclouds (I use his test case and my code is several times shorter).

Actually, we can use JSON.stringify with a proper replacer - if the source object contains multi-references to some object, or contains circular references then we reference it by special path-string (similar to JSONPath ).

 // JSON.strigify replacer for objects with circ ref function refReplacer() { let m = new Map(), v = new Map(), init = null; return function(field, value) { let p = m.get(this) + (Array.isArray(this) ? `[${field}]` : '.' + field); let isComplex = value === Object(value) if (isComplex) m.set(value, p); let pp = v.get(value)||''; let path = p.replace(/undefined\.\.?/, ''); let val = pp ? `#REF:${pp[0] == '[' ? '$':'$.'}${pp}` : value; !init ? (init=value) : (val===init ? val="#REF:$" : 0); if(!pp && isComplex) v.set(value, path); return val; } } // --------------- // TEST // --------------- // Generate obj with duplicate/circular references let obj = { L: { L: { v: 'lorem' }, R: { v: 'ipsum' } }, R: { L: { v: 'dolor' }, R: { L: { v: 'sit' }, R: { v: 'amet' } } } } obj.RLuncle = obj.L; obj.RRuncle = obj.L; obj.RRLuncle = obj.RL; obj.RRRuncle = obj.RL; obj.LLuncle = obj.R; obj.LRuncle = obj.R; testObject = obj; let json = JSON.stringify(testObject, refReplacer(), 4); console.log("Test Object\n", testObject); console.log("JSON with JSONpath references\n", json);

Parse such JSON content with JSONpath-like references:

 // Parse JSON content with JSONpath references to object function parseRefJSON(json) { let objToPath = new Map(); let pathToObj = new Map(); let o = JSON.parse(json); let traverse = (parent, field) => { let obj = parent; let path = '#REF:$'; if (field !== undefined) { obj = parent[field]; path = objToPath.get(parent) + (Array.isArray(parent) ? `[${field}]` : `${field ? '.' + field : ''}`); } objToPath.set(obj, path); pathToObj.set(path, obj); let ref = pathToObj.get(obj); if (ref) parent[field] = ref; for (let f in obj) if (obj === Object(obj)) traverse(obj, f); } traverse(o); return o; } // --------------- // TEST 1 // --------------- let json = ` { "L": { "L": { "v": "lorem", "uncle": { "L": { "v": "dolor", "uncle": "#REF:$.L" }, "R": { "L": { "v": "sit", "uncle": "#REF:$.LLuncle.L" }, "R": { "v": "amet", "uncle": "#REF:$.LLuncle.L" }, "uncle": "#REF:$.L" } } }, "R": { "v": "ipsum", "uncle": "#REF:$.LLuncle" } }, "R": "#REF:$.LLuncle" }`; let testObject = parseRefJSON(json); console.log("Test Object\n", testObject); // --------------- // TEST 2 // --------------- console.log('Tests from mathheadinclouds answer: '); let recovered = testObject; let obj = { // Original object L: { L: { v: 'lorem' }, R: { v: 'ipsum' } }, R: { L: { v: 'dolor' }, R: { L: { v: 'sit' }, R: { v: 'amet' } } } } obj.RLuncle = obj.L; obj.RRuncle = obj.L; obj.RRLuncle = obj.RL; obj.RRRuncle = obj.RL; obj.LLuncle = obj.R; obj.LRuncle = obj.R; [ obj.LLv === recovered.LLv, obj.LRv === recovered.LRv, obj.RLv === recovered.RLv, obj.RRLv === recovered.RRLv, obj.RRRv === recovered.RRRv, obj.RLuncle === obj.L, obj.RRuncle === obj.L, obj.RRLuncle === obj.RL, obj.RRRuncle === obj.RL, obj.LLuncle === obj.R, obj.LRuncle === obj.R, recovered.RLuncle === recovered.L, recovered.RRuncle === recovered.L, recovered.RRLuncle === recovered.RL, recovered.RRRuncle === recovered.RL, recovered.LLuncle === recovered.R, recovered.LRuncle === recovered.R ].forEach(x => console.log('test pass: ' + x));

To load/save the resulting JSON content into storage, use the following code:

localStorage.myObject = JSON.stringify(testObject, refReplacer());  // Save
testObject = parseRefJSON(localStorage.myObject);                   // Load

I suggest using Jackson-js . It is a library that handles serializing and deserializing of Objects while retaining their structure, based on decorators.

The library handles all the pitfalls such as cyclic reference, attributes aliasing, etc.

Simply describe your class using the @JsonProperty() and @JsonClassType() decorators.

Serialize your object using:

const objectMapper = new ObjectMapper();
localstore.setItem(key, objectMapper.stringify<yourObjectType>(yourObject));

For slightly more detailed explanation, check my answer here:

Typescript objects serialization?

And the Jackson-js tutorial here:

Jackson-js: Powerful JavaScript decorators to serialize/deserialize objects into JSON and vice versa (Part 1)

Looking from the answers it seems there are many ways to store a JavaScript object.

You may set Keyword: store , Language: javascript , sort by: 'Most Star'

Try this GitHub Link then you will get the current most choice on the top.

localStorage.setItem('user', JSON.stringify(user));

Then to retrieve it from the store and convert to an object again:

var user = JSON.parse(localStorage.getItem('user'));

If we need to delete all entries of the store we can simply do:

localStorage.clear();

Loop throught localstorage

var retrievedData = localStorage.getItem("MyCart");                 

retrievedData.forEach(function (item) {
   console.log(item.itemid);
});

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