I have an application which exports several objects of the same Class, and plugins which import only specific ones. for example
public class Part
{
string name;
public Part(string nm)
{
name = nm;
}
}
public class Car //Exports ALL Parts of the Car
{
[Export(typeof(Part))]
public Part steeringWheel = new Part("SteeringWheel");
[Export(typeof(Part))]
public Part engine = new Part("Engine");
[Export(typeof(Part))]
public Part brakes = new Part("Brakes");
}
public class SystemMonitorPlugin //Imports only SOME Parts from the Car
{
[Import(typeof(Part))]
public Part engine;
[Import(typeof(Part))]
public Part brakes;
}
Could someone explain how I can achieve this behavior?
You can name the exports:
[Export("SteeringWheel", typeof(Part))]
When you want a specific one,
[Import("Engine", typeof(Part))]
You can still import many of type Part if you don't specify the name.
You need a contract(interface) and a metadata contract (interface):
public interface ICarPart{
int SomeMethodFromInterface();
}
public interface ICarPartMetadata{
string /*attention to this!!!*/ NameCarPart { get; } /* Only for read. */
}
Then you export your parts:
[Export(typeof (ICarPart))]
[ExportMetadata("NameCarPart","SteeringWheel")] /* is string!! */
public class SteeringWheel : ICarPart {
public int SomeMethodFromInterface(){
... //your stuff
}
}
[Export(typeof (ICarPart))]
[ExportMetadata("NameCarPart","Engine")] /* is string!! */
public class Engine : ICarPart {
public int SomeMethodFromInterface(){
//Each method have diferent behavior in each part.
... //your stuff
}
}
[Export(typeof (ICarPart))]
[ExportMetadata("NameCarPart","Brakes")] /* is string!! */
public class Brakes : ICarPart {
public int SomeMethodFromInterface(){
//Each method have diferent behavior in each part.
... //your stuff
}
}
Then you can import with ImportMany and Lazy:
[ImportMany()]
IEnumerable<Lazy<ICarPart, ICarPartMetadata>> carParts = null;
public void Importing(){
...
...
foreach (Lazy<ICarPart,ICarPartMetadata> item in carParts){
switch (item.Metadata.ICarPartMetadata.ToString()){
case "SteeringWheel":
item.Value.SomeMethodFromInterface();
break;
case "Engine":
item.Value.SomeMethodFromInterface();
break;
case "Brakes":
item.Value.SomeMethodFromInterface();
break;
default:
...
break;
}
}
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