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Read Http Request into Byte array

I'm developing a web page that needs to take an HTTP Post Request and read it into a byte array for further processing. I'm kind of stuck on how to do this, and I'm stumped on what is the best way to accomplish. Here is my code so far:

 public override void ProcessRequest(HttpContext curContext)
    {
        if (curContext != null)
        {
            int totalBytes = curContext.Request.TotalBytes;
            string encoding = curContext.Request.ContentEncoding.ToString();
            int reqLength = curContext.Request.ContentLength;
            long inputLength = curContext.Request.InputStream.Length;
            Stream str = curContext.Request.InputStream;

         }
       }

I'm checking the length of the request and its total bytes which equals 128. Now do I just need to use a Stream object to get it into byte[] format? Am I going in the right direction? Not sure how to proceed. Any advice would be great. I need to get the entire HTTP request into byte[] field.

Thanks!

The simplest way is to copy it to a MemoryStream - then call ToArray if you need to.

If you're using .NET 4, that's really easy:

MemoryStream ms = new MemoryStream();
curContext.Request.InputStream.CopyTo(ms);
// If you need it...
byte[] data = ms.ToArray();

EDIT: If you're not using .NET 4, you can create your own implementation of CopyTo. Here's a version which acts as an extension method:

public static void CopyTo(this Stream source, Stream destination)
{
    // TODO: Argument validation
    byte[] buffer = new byte[16384]; // For example...
    int bytesRead;
    while ((bytesRead = source.Read(buffer, 0, buffer.Length)) > 0)
    {
        destination.Write(buffer, 0, bytesRead);
    }
}

You can just use WebClient for that...

WebClient c = new WebClient();
byte [] responseData = c.DownloadData(..)

Where .. is the URL address for the data.

I use MemoryStream and Response.GetResponseStream().CopyTo(stream)

HttpWebRequest myRequest = (HttpWebRequest)WebRequest.Create(url);
myRequest.Method = "GET";
WebResponse myResponse = myRequest.GetResponse();
MemoryStream ms = new MemoryStream();
myResponse.GetResponseStream().CopyTo(ms);
byte[] data = ms.ToArray();

I have a function that does it, by sending in the response stream:

private byte[] ReadFully(Stream input)
{
    try
    {
        int bytesBuffer = 1024;
        byte[] buffer = new byte[bytesBuffer];
        using (MemoryStream ms = new MemoryStream())
        {
            int readBytes;
            while ((readBytes = input.Read(buffer, 0, buffer.Length)) > 0)
            {
               ms.Write(buffer, 0, readBytes);
            }
            return ms.ToArray();
        }
    }
    catch (Exception ex)
    {
        // Exception handling here:  Response.Write("Ex.: " + ex.Message);
    }
}

Since you have Stream str = curContext.Request.InputStream; , you could then just do:

byte[] bytes = ReadFully(str);

If you had done this:

HttpWebRequest req = (HttpWebRequest)WebRequest.Create(someUri);
req.Credentials = CredentialCache.DefaultCredentials;
HttpWebResponse resp = (HttpWebResponse)req.GetResponse();

You would call it this way:

byte[] bytes = ReadFully(resp.GetResponseStream());

对于 context.Request.ContentLength 大于零的所有情况,您可以简单地执行以下操作:

byte[] contentBytes = context.Request.BinaryRead(context.Request.ContentLength);
class WebFetch
{
static void Main(string[] args)
{
    // used to build entire input
    StringBuilder sb = new StringBuilder();

    // used on each read operation
    byte[] buf = new byte[8192];

    // prepare the web page we will be asking for
    HttpWebRequest request = (HttpWebRequest)
        WebRequest.Create(@"http://www.google.com/search?q=google");

    // execute the request
    HttpWebResponse response = (HttpWebResponse)
        request.GetResponse();

    // we will read data via the response stream
    Stream resStream = response.GetResponseStream();

    string tempString = null;
    int count = 0;

    do
    {
        // fill the buffer with data
        count = resStream.Read(buf, 0, buf.Length);

        // make sure we read some data
        if (count != 0)
        {
            // translate from bytes to ASCII text
            tempString = Encoding.ASCII.GetString(buf, 0, count);

            // continue building the string
            sb.Append(tempString);
        }
    }
    while (count > 0); // any more data to read?

    // print out page source
    Console.WriteLine(sb.ToString());
    Console.Read();
    }
}

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