I'm not sure of all of the correct terminology for what I am trying to do, so I will just dive in with some code.
public enum NavigationLinks
{
[FriendlyName("System Dashboard")]
SystemDashboard,
[FriendlyName("Trading Dashboard")]
TradingDashboard,
}
public class UINameAttribute : Attribute
{
public string Value { get; private set; }
public UINameAttribute(string Value)
{
this.Value = Value;
}
}
public enum NavigationLinks
{
[FriendlyName]
SystemDashboard,
[FriendlyName]
TradingDashboard,
}
public class UINameAttribute : Attribute
{
public string Value { get; private set; }
public UINameAttribute(string Value)
{
this.Value = Value;
}
public UINameAttribute()
{
string AttributedValue = this.AttributedObject.ToString();
// Take the value of the attribute and add a space in between the camel case.
}
}
Basically - I was wondering if I can access the underlying 'thing' that the attribute is on from within the constructor of the attribute -
Thanks in advanced! William
No, you can't access attributed member from within the attribute's constructor.
But why do that anyway, if you already have a logic how to resolve friendly name from enum value.
public enum NavigationLinks
{
SystemDashboard,
TradingDashboard,
}
public static class Program
{
private static string ToFriendlyName(string defaultName)
{
var sb = new StringBuilder(defaultName);
for (int i = 1; i < sb.Length; ++i)
if (char.IsUpper(sb[i]))
{
sb.Insert(i, ' ');
++i;
}
return sb.ToString();
}
public static void Main(string[] args)
{
var value = NavigationLinks.SystemDashboard;
var friendlyName = ToFriendlyName(value.ToString());
}
}
In addition to Stipo's approach you can also write an extension method to get the name, something like this:
public static class NavigationLinksExtension
{
public static string GetFriendlyName(this NavigationLinks navLink)
{
string tmpName = navLink.ToString();
tmpName = Regex.Replace(tmpName, "(?<=[a-z])([A-Z])", " $1"); // insert space
return tmpName;
}
}
Then you can simply access the value:
NavigationLinks nl = NavigationLinks.TradingDashboard;
string nlFriendlyName = nl.GetFriendlyName();
An attribute can't (directly) get access to the thing it is describing. If you want ToString() to be the default and only override it occasionally, you would be better off with a helper function (eg GetFriendlyName) that defaults to ToString(), but replaces it with the value in a FriendlyName attribute should one exist.
Please try the following:
var inputString = NavigationLinks.SystemDashboard;
Regex.Replace(inputString, "([A-Z][a-z0-9]+)+", "$1$2");
Use the DescriptionAttribute (or create a custom attribute), then, using Reflection to get the value:
Create the class EnumDescriptions (using System.ComponentModel and System.Reflection):
public class EnumDescriptions
{
public static string StringValueOf(Enum value)
{
FieldInfo fieldInfo = value.GetType().GetField(value.ToString());
DescriptionAttribute[] attributes = (DescriptionAttribute[])fieldInfo.GetCustomAttributes(typeof(DescriptionAttribute), false);
return attributes[0].Description;
}
And put Description in the Enum:
public enum Animals
{
[Description("System Dashboard")]
SystemDashboard,
[Description("Trading Dashboard")]
TradingDashboard,
}
To get the values:
static void Main(string[] args)
{
Console.WriteLine(EnumDescriptions.StringValueOf(Animals.SystemDashboard));
Console.WriteLine();
Console.WriteLine(EnumDescriptions.StringValueOf(Animals.TradingDashboard));
Console.Read();
}
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.