I included d3d11.h header, but when I declare a pointer of this type:
ID3D11Textrue2D* pDepthStencilBuffer = 0;
it says that ID3D11Texture2D is not defined.
So how can I solve the problem?
您拼错了ID3D11Textrue2D
,它应该是ID3D11Texture2D
。
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