i have to do some very basic drawing in Linux , like joining some points , tracing trajectory of a moving point . I am looking for a graphic library which has a very small learning curve so that i can save my time and avoid getting into things like gtk and opengl since i don't need something complicated .
Edit 1 :Can you provide links to the tutorials for SDL which explains very basic drawing also for any other libraries which you think is relevant .
You want pygame , Allegro , or SDL with SDL_gfx . All of these are available through the most popular package repositories.
Be prepared to get used to dealing with surfaces, graphics primitives, blitting, and the like. The learning curve is not large, but it's still a significant paradigm shift if you've never done graphics before.
我接受了FLTK的教导,正如这位中年男子所说:“我结果好了,不是吗?”
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