I want to create a client server UDP socket in c#. I succeed send and receive with single request response.
But I have a problem. When I send for example 5 requests concurrently. the response time of each request is different.
How can I understand each response is for which request ?
var _connection = new UdpClient( port-to-listen-at );
IPEndPoint sender = new IPEndPoint(IPAddress.Any, 0);
byte[] data = _connection.Receive(ref sender);
When Receive() returns 'sender', it contains sender-info
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