In Go 1.18 and Go 1.19 I can ensure at compile time that a type is strictly comparable, i.e. it supports == and != operators and those are guaranteed ...
In Go 1.18 and Go 1.19 I can ensure at compile time that a type is strictly comparable, i.e. it supports == and != operators and those are guaranteed ...
I'm a bit lost here (maybe because it's Friday) I want to write a simple "throw if null or empty" extension helper that I can use in constructors lik ...
I'm trying to determine at compile time if a specific type is of type std::pair. When I compile the code below, I get the assertion fail on both branc ...
I'm trying to get used to the MVVM-Pattern in swift. So I was coding around a bit and I get this error again and again: The compiler is unable to ...
I'm trying to call some C++ I've written from some C# (also my code) and having troubles with Interop/PInvoke getting a populated int[] back. Is there ...
This code compiles even with -Wall -Werror but it should not: If f() is not a template, GCC and Clang refuse to compile it, as I expect and desire. ...
Given code compiles successfully but fails at runtime with the error type 'MappedListIterable<int, int>' is not a subtype of type 'BuiltL ...
Consider the following code: I want you to modify the if statement so that the program writes A for m1 and B for m2. I've been trying various combi ...
The Code I have a templated type that follows the Observer Pattern. The above works great but only so long as the Observer is a templated type. So ...
I'm trying to build a version of the Splendor Board game in SwiftUI purely for learning purposes. I'm building the token stack views and am getting a ...
EDIT: Renamed, as my final solution does not use a poisoning method. I'm looking for a way to prevent a constexpr method from being called at runtime ...
I'm trying to create a dynamic type-checking compiled language and now I'm just a little bit confused about this: -A compiled language always has ...
Consider this sample code: This code compile successfully but of course throw an exception in runtime, because it can't run the code for printFunct ...
I'm currently working on a C++ class for an ESP32. I want to implement resource allocation of the resources like: IO-Pins, available RMT channels and ...
A partial answer exists here: WPF Multiple Enum Flags to Converter Parameter? where the proposed solution does loose the compile time type checking be ...