I am planning a kids' version of Mahjong Solitaire (starting with just the Turtle board layout and working my way from there). I am trying to wrap my ...
I am planning a kids' version of Mahjong Solitaire (starting with just the Turtle board layout and working my way from there). I am trying to wrap my ...
I'm working on trying to identify a winning hand in mahjong, does anyone have any tips or a working formula? The game of mahjong is like gin rummy wi ...
I'm looking for an algorithm that will determine if the current mahjong hand is a winning one. If you are not familiar with the game, here's the basic ...
This is a followup to my earlier question about deciding if a hand is ready. Knowledge of mahjong rules would be excellent, but a poker- or romme-bas ...
There are multiple related questions, but I'm looking for a solution specific to my case. There is an array of (usually) 14 integers, each in the rang ...
There are multiple related questions, but I'm looking for a solution specific to my case. There is an array of (usually) 14 integers. How can I quickl ...
This is actually a Mahjong-based question, but a Romme- or even Poker-based background will also easily suffice to understand. In Mahjong 14 tiles (t ...
Mahjong is one of the most popular games in Asia (not the solitaire style found in Windows 7). There were plenty of Mahjong games out there including ...
I am going to build a card game. Game will be like MahJong. I want some reference code or link to start with. If you have any, then please share it. ...
I am writing some mahjong-related functions in JavaScript. Here is what I have below, with code for test cases. Note that mahjong hands are represen ...
I'm developing a Mahjong-solitaire solver and so far, I'm doing pretty good. However, it is not so fast as I would like it to be so I'm asking for any ...
While Mahjong (the actual game, not Mahjong solitare) is fairly simple in terms of basic rules and gameplay, setting objectives for the AI to transiti ...
Regardless of the layout being used for the tiles, is there any good way to divvy out the tiles so that you can guarantee the user that, at the beginn ...