I'm trying to draw a quad on the screen using the glDrawElements method like this: To get the indices I've written this method: And for the vert ...
I'm trying to draw a quad on the screen using the glDrawElements method like this: To get the indices I've written this method: And for the vert ...
The glGenVertexArrays function throws this excpetion in one script (loader.py): "OpenGL.error.NullFunctionError: Attempt to call an undefined function ...
How Can You Render A Quad From A VBO using PyOpenGL and Pygame? I am trying to get an image to render on my screen using PyOoenGL and pygame, while n ...
I have this function to modify it: I know there is a from_bytes() however I tried to use it and the dtype was showing Uint8 and I couldn't change i ...
Trying to run a basic pygame based PyOpenGL window and it returns an error. I have reinstalled them both from https://www.lfd.uci.edu/~gohlke/pythonl ...
I use Pycharm and coupled OpenGL with pygame. I have a problem with the OpenGL method glRotatef. It seems like it does not rotate the right amount. I ...
I'm trying to know the version of Opengl API that I'm using and I'm using this code: And I have this error: What do I have to do to solve it? ...
Rectangles become distorted when I use glRotatef. I know that it's important to bring images to the center of the screen before rotating. I'm pretty s ...
I am trying to implement Boundary Fill Algorithm in OpenGL using python, and facing trouble with obtaining the color of the pixel in consideration. T ...
I'm new to the intermediate GUI framework world and OpenGL. I'm trying to get this example to work: Though I continue to get this error: I'm sur ...
I followed a tutorial to add simple diffuse lighting, but the lighting is very much broken: On top of being inconsistent, all the diffuse component ...
Basically, this works: But this doesn't: Passing in each matrix individually then doing the multiplication within the shader produces expect ...
I currently use Asus TUF FX505G that has both integrated and 1050Ti graphic unit. While trying to render array of points to screen, I found out that I ...
Suppose I want to draw 3 points in my window. One point at a time with 1 second delay each. So I want the window to open when I run the code, then wai ...
My goal is to render a .pmx 3D model using PyOpenGL on pygame. I've found pymeshio module that extracts vertices and normal vectors and etc. found an ...
I'm writing a player class that, among other things, has mesh attributes (I use the py3d library and the mesh class from it) and collider (a class tha ...
I have separated the program to three different files, but I don't understand why I get error on glVertexAttribPointer on line 70. I'm using Python 3. ...
I am using pyopengl, tkinter, pyopengltk to draw a Rubik's cube and am going to implement a Rubik's cube recovery animation, now I have implemented to ...
I'm trying to load a minecraft texture in OpenGL, can someone help me? texture: My Code: import sys from OpenGL.GLUT import * from OpenGL.GL import ...
Started to learn how to work with shaders. But I can't solve one problem. Help, please. I need to tell the shader the resolution of my screen. Maybe I ...