I've got this doubt about the value provided on an error for the xact_state function. This is my code: In the end I've received this error message: ...
I've got this doubt about the value provided on an error for the xact_state function. This is my code: In the end I've received this error message: ...
Referencing this Question/Answer (and many others like it): XNA 4.0 cannot create an AudioEngine I cannot seem to get this to work. Any help would b ...
I was looking through files that were installed with XNA framework and after that I got back to programming and I got an error: I don't know what i ...
I am trying to include the xact3.h header file in a game project but i keep getting some errors related to mmreg.h Those above are some of the erro ...
I'm making a game in XNA... I havent looked at monogame yet but I'm conscious that I probably will be looking at it in the future.. I havent implemen ...
I've just started looking at xact... I have it working basically. triggering sounds. The reason I'm looking at xact is so I can use the same sound ef ...
So I'm making a small game for one of my last classes in university. Basically I'm having some really awful issues trying to play a song in the title ...
I've been trying and looking on the internet for ages now, but where exactly do you place the .xap file? I've read that you should place the file in y ...
This question is a derivative of this one: Creating XNA AudioEngine on windows game project I am working from the same book, and have the same proble ...
I'm reading this book "Learning XNA 4.0", and in chapter 6 it teaches how to play sounds using XACT Audio files. It asks me to create an AudioEngine o ...
I'm trying to take sound effects I have made and put them into my game. I have a sound like walking that I want to loop while the user is walking and ...
Can you tell me how exactly does that thing works. I mean how audioListnere knows, that audioEmitter is playing something ? We are making game with fe ...
I can play wav files just fine using a SoundEffectInstance but I can't find any way to play compressed audio with these libraries on the phone. The w ...
I am using XNA to develop a game which requires both sound effects and music. I'm trying to figure out how to implement the sound engine. Microsoft pr ...
I have two sound files: Sound A is an 18 second intro designed to be played once Sound B is a 1 minute looping track I'd like to play Sound A ...
So I'm making a game in XNA and I need to use XACT for my songs (rather than media player). I need to use XACT because each song will have multiple la ...
This question borders between the world of the audio designer and the programmer. While this question might have to be partially answered by that doma ...