[英]Set child gameObject to be parent of another gameObject by defining parent's name in Unity?
如何通過公開定義父gameObject的名稱來將子gameObject設置為另一個gameObject的父?
public GameObject parent;
public GameObject child;
public string ParentsName; // to be defined
void Start()
{
child.transform.SetParent(parent.gameObject.transform); //How to set parent.gameObject.transform as public string?
}
嘗試使用GameObject.Find(string name)
https://docs.unity3d.com/ScriptReference/GameObject.Find.html
它會在層次結構中找到名稱與您賦予它的字符串參數匹配的GameObject。
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