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網絡適​​配器關閉時檢測客戶端斷開連接

[英]Detect client disconnect when network adapter was turned off

我無法檢測客戶端與主機的斷開連接。 目前我的代碼是這樣的:

Task.Run(() => {
 // Create server
 Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) {
  ReceiveTimeout = -1,
 };

 server.Bind(new IPEndPoint(IPAddress.Any, port));
 server.Listen(-1);

 // Start listening
 while (true) {
  Socket socket = server.Accept();

  new Thread(() => {
   try {
    Process(socket);
   } catch (Exception ex) {
    Trace.WriteLine("Socket connection processing error: " + ex.Message);
   }
  }).Start();
 }
});

// Host client process
void Process(Socket socket) {
  byte[] response;
  int received;
  var ip = IPAddress.Parse(((IPEndPoint) socket.RemoteEndPoint).Address.ToString());
  Events.OnNodeConnected(ip);

  while (true) {
   // Rceive data
   response = new byte[socket.ReceiveBufferSize];
   received = socket.Receive(response);

   // Check connection
   if (!socket.IsConnected()) {
    socket.Close();
    Events.OnNodeDisconnected(ip);
    return;
   }

   try {
    // Decode recieved data
    List < byte > respBytesList = new List < byte > (response);

IsConnected()擴展:

public static class SocketExtensions {
 public static bool IsConnected(this Socket socket) {
  try {
   return !(socket.Poll(1, SelectMode.SelectRead) && socket.Available == 0);
  } catch (SocketException) {
   return false;
  }
 }
}

關閉應用程序時有效,但關閉網卡時無效。 我正在 VirtualBox 上運行的 Debian 虛擬機上對此進行測試。 在這種情況下,有沒有辦法檢測斷開連接?

關閉應用程序時有效,但關閉網卡時無效。

關掉網卡其實不是斷網。 如果再次打開網卡,現有連接可以繼續(假設接口仍然具有相同的 IP 地址) - 這在暫停筆記本電腦並稍后恢復時很常見。

對於 TCP,真正的斷開連接只是顯式斷開連接(FIN 被發送),它在顯式關閉套接字時完成,或者在應用程序退出或應用程序崩潰時由操作系統內核隱式完成。

相反,您要求的不是顯式斷開連接,而是檢測當前是否無法訪問對等方,例如線路(臨時)斷開連接或系統崩潰時。 這可以通過在應用程序級別或 TCP 級別使用某種心跳來完成。 后者稱為 TCP 保持活動,通過發送空 TCP 數據包並檢查是否發回 ACK 來工作。 有關如何使用它的示例,請參見此處

我有類似的問題,當我想知道我的網絡接口是否已知時

我正在使用這段代碼來檢查不同的網絡接口:

文件 NetworkMonitor.cs

using System.Collections;
using System.Diagnostics;
using System.Timers;

namespace NetWork.Plus
{
    /// <summary>
    /// The NetworkMonitor class monitors network speed for each network adapter on the computer,
    /// using classes for Performance counter in .NET library.
    /// </summary>
    public class NetworkMonitor
    {
        private Timer timer;                        // The timer event executes every second to refresh the values in adapters.
        private ArrayList adapters;                 // The list of adapters on the computer.
        private ArrayList monitoredAdapters;        // The list of currently monitored adapters.

        public NetworkMonitor()
        {
            this.adapters   =   new ArrayList();
            this.monitoredAdapters  =   new ArrayList();
            EnumerateNetworkAdapters();

            timer   =   new Timer(1000);
            timer.Elapsed   +=  new ElapsedEventHandler(timer_Elapsed);
        }

        /// <summary>
        /// Enumerates network adapters installed on the computer.
        /// </summary>
        private void EnumerateNetworkAdapters()
        {
            PerformanceCounterCategory category =   new PerformanceCounterCategory("Network Interface");

            foreach (string name in category.GetInstanceNames())
            {
                // This one exists on every computer.
                if (name == "MS TCP Loopback interface")
                    continue;
                // Create an instance of NetworkAdapter class, and create performance counters for it.
                NetworkAdapter adapter  =   new NetworkAdapter(name);
                adapter.dlCounter   =   new PerformanceCounter("Network Interface", "Bytes Received/sec", name);
                adapter.ulCounter   =   new PerformanceCounter("Network Interface", "Bytes Sent/sec", name);
                this.adapters.Add(adapter);         // Add it to ArrayList adapter
            }
        }

        private void timer_Elapsed(object sender, ElapsedEventArgs e)
        {
            foreach (NetworkAdapter adapter in this.monitoredAdapters)
                adapter.refresh();
        }

        /// <summary>
        /// Get instances of NetworkAdapter for installed adapters on this computer.
        /// </summary>
        public NetworkAdapter[] Adapters
        {
            get
            {
                return (NetworkAdapter[])this.adapters.ToArray(typeof(NetworkAdapter));
            }
        }

        // Enable the timer and add all adapters to the monitoredAdapters list, unless the adapters list is empty.
        public void StartMonitoring()
        {
            if (this.adapters.Count > 0)
            {
                foreach(NetworkAdapter adapter in this.adapters)
                    if (!this.monitoredAdapters.Contains(adapter))
                    {
                        this.monitoredAdapters.Add(adapter);
                        adapter.init();
                    }

                timer.Enabled   =   true;
            }
        }

        // Enable the timer, and add the specified adapter to the monitoredAdapters list
        public void StartMonitoring(NetworkAdapter adapter)
        {
            if (!this.monitoredAdapters.Contains(adapter))
            {
                this.monitoredAdapters.Add(adapter);
                adapter.init();
            }
            timer.Enabled   =   true;
        }

        // Disable the timer, and clear the monitoredAdapters list.
        public void StopMonitoring()
        {
            this.monitoredAdapters.Clear();
            timer.Enabled   =   false;
        }

        // Remove the specified adapter from the monitoredAdapters list, and disable the timer if the monitoredAdapters list is empty.
        public void StopMonitoring(NetworkAdapter adapter)
        {
            if (this.monitoredAdapters.Contains(adapter))
                this.monitoredAdapters.Remove(adapter); 
            if(this.monitoredAdapters.Count == 0)
                timer.Enabled   =   false;
        }
    }
}



file NetworkAdapter.cs

using System.Diagnostics;

namespace NetWork.Plus
{
    /// <summary>
    /// Represents a network adapter installed on the machine.
    /// Properties of this class can be used to obtain current network speed.
    /// </summary>
    public class NetworkAdapter
    {
        /// <summary>
        /// Instances of this class are supposed to be created only in an NetworkMonitor.
        /// </summary>
        internal NetworkAdapter(string name)
        {
            this.name   =   name;
        }

        private long dlSpeed, ulSpeed;              // Download\Upload speed in bytes per second.
        private long dlValue, ulValue;              // Download\Upload counter value in bytes.
        private long dlValueOld, ulValueOld;        // Download\Upload counter value one second earlier, in bytes.

        internal string name;                               // The name of the adapter.
        internal PerformanceCounter dlCounter, ulCounter;   // Performance counters to monitor download and upload speed.

        /// <summary>
        /// Preparations for monitoring.
        /// </summary>
        internal void init()
        {
            // Since dlValueOld and ulValueOld are used in method refresh() to calculate network speed, they must have be initialized.
            this.dlValueOld =   this.dlCounter.NextSample().RawValue;
            this.ulValueOld =   this.ulCounter.NextSample().RawValue;
        }

        /// <summary>
        /// Obtain new sample from performance counters, and refresh the values saved in dlSpeed, ulSpeed, etc.
        /// This method is supposed to be called only in NetworkMonitor, one time every second.
        /// </summary>
        internal void refresh()
        {
            this.dlValue    =   this.dlCounter.NextSample().RawValue;
            this.ulValue    =   this.ulCounter.NextSample().RawValue;

            // Calculates download and upload speed.
            this.dlSpeed    =   this.dlValue - this.dlValueOld;
            this.ulSpeed    =   this.ulValue - this.ulValueOld;

            this.dlValueOld =   this.dlValue;
            this.ulValueOld =   this.ulValue;
        }

        /// <summary>
        /// Overrides method to return the name of the adapter.
        /// </summary>
        /// <returns>The name of the adapter.</returns>
        public override string ToString()
        {
            return this.name;
        }

        /// <summary>
        /// The name of the network adapter.
        /// </summary>
        public string Name
        {
            get
            {
                return this.name;
            }
        }
        /// <summary>
        /// Current download speed in bytes per second.
        /// </summary>
        public long DownloadSpeed
        {
            get
            {
                return this.dlSpeed;
            }
        }
        /// <summary>
        /// Current upload speed in bytes per second.
        /// </summary>
        public long UploadSpeed
        {
            get
            {
                return this.ulSpeed;
            }
        }
        /// <summary>
        /// Current download speed in kbytes per second.
        /// </summary>
        public double DownloadSpeedKbps
        {
            get
            {
                return this.dlSpeed/1024.0;
            }
        }
        /// <summary>
        /// Current upload speed in kbytes per second.
        /// </summary>
        public double UploadSpeedKbps
        {
            get
            {
                return this.ulSpeed/1024.0;
            }
        }
    }
}

您可以像這樣使用這些文件,例如:

    private NetworkAdapter[] adapters;
    private NetworkMonitor monitor;   

您捕獲網絡設備列表,因此您可以檢查您的首選網絡設備是已知還是未知

    monitor =   new NetworkMonitor();
    this.adapters   =   monitor.Adapters;

如果你願意,你可以測量下載和/或上傳的速度。

遵循框架的版本,您必須在 exe.config 文件中包含這段代碼:(以避免錯誤 -> InvalidOperation : Instance 'XXX' does not exist in the specified Category)

<?xml version="1.0" encoding="utf-8" ?>
<configuration>
  <system.net>
    <settings>
      <performanceCounters enabled="true" />
    </settings>
  </system.net>
</configuration>

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