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如何将纹理添加到 qubicle 中制作的 3D 模型以导出到 Unity?

[英]How to add texture to 3D model made in qubicle for export to Unity?

Being that this is the most general section of stack exchange and I didn't want to narrow the answers to using Blender I am asking this here as I haven't found a definitive answer - Im a noobie with 3D modeling but Ive done a lot with Unity3D.由于这是堆栈交换的最一般部分,我不想缩小使用 Blender 的答案,我在这里问这个,因为我还没有找到明确的答案 - 我是 3D 建模的新手,但我做了很多使用 Unity3D。

I need to use voxel models I have created in Qubicle in my Unity game - in the past I have made basic shapes with basic colors in Blender and just dragged the .blend file into my game.我需要在我的 Unity 游戏中使用我在 Qubicle 中创建的体素模型 - 过去我在 Blender 中使用基本颜色制作了基本形状,然后将 .blend 文件拖到我的游戏中。 Now however Im having a new obstacle to surmount -然而现在我有一个新的障碍需要克服 -

I am able to apply basic colors to my voxel models in qubicle and export them as fbx, or just as a qubicle file for unity.我能够将基本颜色应用于 qubicle 中的体素模型,并将它们导出为 fbx,或者作为统一的 qubicle 文件导出。 This works however I need to apply textures to my models that will be retained in Unity like this (see the tiles):这有效,但是我需要将纹理应用于我的模型,这些纹理将像这样保留在 Unity 中(参见图块):

在此处输入图片说明

I have never applied textures to a 3d game object before - using qubicle models what is the best way to go about this?我以前从未将纹理应用于 3d 游戏对象 - 使用 qubicle 模型解决此问题的最佳方法是什么?

I have heard of importing into blender, however my experience with texture mapping in blender is limited and it has never worked for me.我听说过导入到 Blender 中,但是我在 Blender 中使用纹理映射的经验是有限的,它从来没有对我有用。 Is there an easier approach?有没有更简单的方法? How does one create a texture - is it png?如何创建纹理 - 是 png 吗?

that art looks sick!那个艺术看起来很恶心!

Have you tried updating to Qubicle 2, or using a voxel importer such as Qubicle Unite?您是否尝试过更新到 Qubicle 2,或使用像 Qubicle Unite 这样的体素导入器?

I haven't used Qubicle or Qubicle Unite, but once you have that plugin it seems strait forward .我没有使用过 Qubicle 或 Qubicle Unite,但是一旦你有了那个插件,它看起来就很困难

Apparently this functionality was added to Qubicle 2 though ( according to minddesk ).显然,此功能已添加到 Qubicle 2 中(根据 minddesk 的说法)。 If you're not running that version already, perhaps updating would solve your problem?如果您尚未运行该版本,也许更新会解决您的问题?

On the off chance you are on Qubicle version 2, there are also instructions available on importing your fbx files and textures on mindesk's site.在关闭的机会,你是在Qubicle 2版本,也有指示导入在mindesk的网站您的FBX文件和纹理可用。

Good luck, and again;祝你好运,再一次; awesome looking art!看起来很棒的艺术!

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