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return an array of structs or an array of struct pointers?

If you need to return a struct from a function, you would normally return a pointer to the struct instead.

If you then want to return an array of structs, is it recommended to:

  1. return an array of structures (pointer to the first element)
  2. or return an array of struct pointers?

I have drawn a diagram for the two options below:

1:

在此输入图像描述

2:

在此输入图像描述

Given the following struct definition

struct values {
    int a;
    int b;
};

here is some sample code for accessing the fields of the structs from the two options:

Option #1:

 struct values *vals = get_values1();
 printf("%d, %d\n", values[0].a, values[1].b);

Option #2:

 struct values **vals = get_values2();
 printf("%d, %d\n", values[0]->a, values[1]->b);

我看到不使用版本1的唯一问题是,在第二个版本中识别结构(返回)的数量可能更容易,因为NULL指针可以用作止动元素,而在第一个版本中它可能不可能定义止动元件。

Unless you have a good reason to return a pointer to pointers (for example, if you want to modify the pointers themselves later on), I think a pointer to the struct is good enough. No need to trick around with double pointers.

As an example for a beginners book on C, the question would clearly be satisfied better by option 1 (no indirection) as was pointed out by the answers so far. If there is more to the question however (eg which is the best way to pass around structs in a large framework) then I would certainly go for option 2. Why? structs are complex units of data and tend to become standalone entities which are allocated and passed around and disposed in differing ways - all code that handles them by direct access will need a rewrite if data handling becomes more complex.

For me, as the number of indirections grow, the code complexity grows even faster. Thus I prefer your Option #1: struct values *foo() .

Should data requirements push toward #2: struct values **foo() , suggest creating a new type typedef struct values *ValuesSet and returning a pointer to that: ValuesSet *foo() .

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