I am new to C++/CLI and I facing some issues in running my application. I have a scenario where unmanaged code needs to call managed code. I am using GCHandle for that purpose. That's how my CLI class looks like
#pragma once
#include <msclr\gcroot.h>
#include "UnmanagedClass1.h"
using namespace System;
namespace Wrapper {
public ref class WrapperClass
{
private:
UnmanagedClass::UnmanagedClass1* UnmanagedClass1obj;
GCHandle delegateHandle_;
public:
WrapperClass(void);
delegate void EventDelegate(char *);
EventDelegate^ nativeCallback_;
void callback(char *msg);
};
}
and the cpp file
using namespace Wrapper;
WrapperClass::WrapperClass(void)
{
UnmanagedClass1obj = new UnmanagedClass::UnmanagedClass1 ();
nativeCallback_ = gcnew EventDelegate(this, &WrapperClass::callback);
// As long as this handle is alive, the GC will not move or collect the delegate
// This is important, because moving or collecting invalidate the pointer
// that is passed to the native function below
delegateHandle_ = GCHandle::Alloc(nativeCallback_);
// This line will actually get the pointer that can be passed to
// native code
IntPtr ptr = Marshal::GetFunctionPointerForDelegate(nativeCallback_);
// Convert the pointer to the type required by the native code
UnmanagedClass1obj ->RegisterCallback( static_cast<EventCallback>(ptr.ToPointer()) );
}
void WrapperClass::callback(char *msg)
{
//TDO
}
I am getting following errors
error C2146: syntax error : missing ';' before identifier 'delegateHandle_'
error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
error C4430: missing type specifier - int assumed. Note: C++ does not support
error C2065: 'delegateHandle_' : undeclared identifier
error C2653: 'GCHandle' : is not a class or namespace name
error C3861: 'Alloc': identifier not found
error C2653: 'Marshal' : is not a class or namespace name
error C3861: 'GetFunctionPointerForDelegate': identifier not found
Top 3 error are in .h file and rest in cpp file Did I missed some lib?
I also have few more questions regarding the implementation:
The project output will be a dll. Then how I use it to implement call back with c# code. I mean do I need to pass the c# class object as reference (how?) or some other way?
I am using char pointer to pass back to C#. Is there a better data type? Eg BSTR? Who will release the memory C#, CLI, C++?
I think you just did the hardest part of wrapper. Now, I would create a event in the wrapper to send the messages to any subscriber of it. Let me show you a code: H file
// Define out custom delegate for event
public delegate void StringEventHandler(String^ /*msg*/);
ref class WrapperClass{
// ... rest of class declaration ...
public:
event StringEventHandler^ MyEvent;
// ...
}
CPP file
// ... code
void WrapperClass::callback(char* msg)
{
// Our method to marshal to String from char*
String^ managedString = NativeString2ManagedString(char* msg);
// Call the event delegate
MyEvent(managedString);
}
// ... more code
I think that the code is clear. May be your callbacks method should be a private member and just expose MyEvent as public one. To marshal between char* and String, there are a lot of examples in the web; it depend upon encoding. To subscribe to an event, create a method with the same signature of StringEventHandler:
// c++/cli
wrapperClassInstance->MyEvent += gcnew StringEventHandler(obj, OtherClass::Method);
// c#
wrapperClassInstance.MyEvent += obj.Method;
I hope this help you. -- Jairo --
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