I am struggling with texture..
see http://jsfiddle.net/henros/e6zs9mcj/3/
Can someone tell me why the color for the cube is not added..
See line 105 - 109
var geometry2 = new THREE.BoxGeometry(50,50,50);
var material2 = new THREE.MeshBasicMaterial({color: 0x000000});
var cube2 = new THREE.Mesh(geometry2, material2);
cube2.position.set(-300,0,25)
scene.add(cube2);
The code defines a fog that seems to interact with the geometry. Disabling the fog or setting the I-don't-care-about-fog flag resolves the issue.
var material2 = new THREE.MeshBasicMaterial({color: 0x000000, fog: false});
Check your scene setup.
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