I am developing an application on iOS8 based on reactive cocoa. The application mainly does network operations.
I noticed that when all my signals complete and all signal references are nulled, i see a few RAC* objects still alive in the memory when i checked through instruments. Is this intended or is my code leaking memory? When i run the signal, there is an activity surge where i see a lot of RAC objects getting allocated and then it falls back to this state as shown the the below screen capture.
Every subsequent invocation ends in this same state. So i am not very worried about it btw.
Thanks,
Those are all shared global instances that RAC uses so it doesn't need to allocate memory for every use of them. I'm sure there's a fancier word for that optimization, but I can't think what it is. For example, check out RACUnit
:
+ (RACUnit *)defaultUnit {
static dispatch_once_t onceToken;
static RACUnit *defaultUnit = nil;
dispatch_once(&onceToken, ^{
defaultUnit = [[self alloc] init];
});
return defaultUnit;
}
Since all RACUnit
s are the same, RAC never bothers to make more than one instance of it. That's all you're seeing.
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