I'm making a game where the user must shoot an incoming wave of enemies.
I am trying to increase the speed of the rate at which the enemies spawn by checking the current score. However I keep getting an error.
Here is my code:
for x in range(score):
if score is > 5 and < 10:
spawnrate = 6
elif score is > 10 and < 20:
spawnrate = 8
elif score is > 20:
spawnrate = 10
is
is incorrect, and while it is possible to chain comparisons together, you are doing that incorrectly as well.
Use either
if 5 < score < 10:
or (more explicitly)
if 5 < score and score < 10:
Rather than testing each case for low and high values, you can let the if
-cases cascade, like
if score < 5:
spawnrate = 4
elif score < 10:
spawnrate = 6
elif score < 20:
spawnrate = 8
else:
spawnrate = 10
Remove is
and you have to use variable twice with and
if score > 5 and score < 10:
spawnrate = 6
elif score > 10 and score < 20:
spawnrate = 8
elif score > 20:
spawnrate = 10
The line :
elif score > 10 and score < 20:
Should be :
elif score > 10 and score < 20:
In addition, python allows you to do something like this :
elif 10 < score < 20:
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