As far as i know + operator
in Java String is overloaded and while we are using +
operator it automatically chooses StringBuffer or StringBuilder to concatenate strings with better performance. Only exception of this is while we are using +
operator inside a loop. In this case Java doesn't use benefits of StringBuffer and StringBuilder. Is that true? I will concatenate 40 Strings (around 4500 chars) and I will repeat it so often so I wanted be sure about it.
No, Java will always (almost always, see comment bellow) convert concatenation into the StringBuilder
. However the problem with loop is that it will create new instance of StringBuilder
per each walkthrough.
So if you do String someString = i + "something";
inside the loop which goes from 0
to 1000
it will create for you new instance of StringBuilder
1000 times. Which could be a performance problem then. So just declare StringBuilder
before the loop and then use it inside it.
String is immutable while StringBuilder is mutable it means when you create a String you can never change it
String is thread safe while StringBuilder not
String stores in Constant String Pool while StringBuilder in Heap
When you loop
oldString = oldString + somechars,
it means you create a new String and put oldString`s value into it first ,then append somechars ,then redirect the oldString variable to the result
Strings in Java are objects used to represent a sequence of character. They can be either created using the String Literal or by using the NEW keyword. Strings are immutable in Java are represented in the UTF-16 format. When a new String is created, it looks for the String with the same value in the JVM string pool. If it finds a same value, then it returns the reference else it created a String object and places that object in the String pool.
Apart from this, String uses the + operator to concatenate two strings and internally used the StringBuffer to perform this action.
String builder is used to create mutable string and growable in nature.It is not thread safe, that is why it is faster than string buffer .However when it comes to multithreading where is multiple threads try to access, in such case, one should go with string buffer.
It has two primary methods, append and insert.Append adds a character sequences at the end each time wheares insert put a specific set of characters at specified location. It automatically grows larger as and when internel buffer overflows.
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