I'm trying to Marshal the following structures from c++ to c# on a Windows CE program and compact framework 2.0. I'm having a lot of difficulties with the marshalling of strings.
I have this c++ code:
#define Console_Parameters_MAX 50
struct AllParameters {
Parameter Parameters[Console_Parameters_MAX];
} ;
struct Parameter {
int Index;
int Id;
char Value[20];
};
extern "C" {
BOOL GetAllConsoleParameters(AllParameters *pItem);
}
and this are the corresponding c# code:
[StructLayout(LayoutKind.Sequential)]
public struct AllParameters {
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public Parameter[] Parameters
}
[StructLayout(LayoutKind.Sequential)]
public struct Parameter {
public int Index;
public int Id;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
public byte[] Value;
}
[DllImport("exemple.dll", SetLastError = true)]
public static extern bool GetAllConsoleParameters([MarshalAs(UnmanagedType.Struct)] ref AllParameters pItem);
and this is how I invoke it:
AllParameters item = new AllParameters();
if (AppAPI.GetAllConsoleParameters(ref item)) {
var array = item.Parameters;
}
When I call the GetAllConsoleParameters I get exception NotSupportedException. I've tried many configurations but with no success.
Can anyone advise on how to achieve it?
Thanks in advance
This works for me on a Windows Desktop. You might have to change the calling convention to Cdecl in the C DLL and the C# DllImport attribute, because I read here that Cdecl is standard on Windows CE: https://msdn.microsoft.com/en-us/library/system.runtime.interopservices.callingconvention(v=vs.110).aspx
C code:
extern "C" {
__declspec(dllexport) BOOL __stdcall GetAllConsoleParameters(AllParameters *pItem)
{
pItem->Parameters[0].Index = 0;
pItem->Parameters[0].Id = 42;
CopyMemory(&pItem->Parameters[0].Value[0], "Hello World", 12);
pItem->Parameters[1].Index = 1;
pItem->Parameters[1].Id = 43;
CopyMemory(&pItem->Parameters[1].Value[0], "Hello World 43", 15);
return TRUE;
}
}
C# code:
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
struct Parameter
{
int Index;
int Id;
//char Value[20];
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 20)]
string Value;
};
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Ansi)]
struct AllParameters
{
//Parameter Parameters[Console_Parameters_MAX];
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
Parameter[] Parameters;
};
class Program
{
[DllImport("MarshalC.dll", CallingConvention = CallingConvention.StdCall)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool GetAllConsoleParameters(ref AllParameters pItem);
static void Main(string[] args)
{
var size = Marshal.SizeOf<AllParameters>();
AllParameters all = new AllParameters();
bool result = GetAllConsoleParameters(ref all);
}
}
I would do it like this
[StructLayout(LayoutKind.Sequential)]
public struct AllParameters {
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public Parameter[] Parameters;
}
[StructLayout(LayoutKind.Sequential)]
public struct Parameter {
public int Index;
public int Id;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 20)]
public byte[] Value;
}
[DllImport("exemple.dll", SetLastError = true, CallingConvention = CallingConvention.Cdecl)]
public static extern bool GetAllConsoleParameters(ref IntPtr pItem);
static void Main(string[] args)
{
AllParameters allParameters = new AllParameters();
allParameters.Parameters = new Parameter[50];
IntPtr ptr = Marshal.AllocHGlobal(Marshal.SizeOf(allParameters));
int z = Marshal.SizeOf(allParameters);
if (GetAllConsoleParameters(ref ptr))
{
Marshal.PtrToStructure(ptr, allParameters);
Parameter[] parameters = allParameters.Parameters;
}
}
following my solution, c++ code:
/* - not used
#define Console_Parameters_MAX 50
struct AllParameters {
Parameter Parameters[Console_Parameters_MAX];
} ;
*/
struct Parameter {
int Index;
int Id;
char Value[20];
};
extern "C" {
BOOL GetAllConsoleParameters(Parameter pItem[], int size);
}
and corresponding c# code:
/* - not used
[StructLayout(LayoutKind.Sequential)]
public struct AllParameters {
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 50)]
public Parameter[] Parameters
}
*/
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct Parameter {
public int Index;
public int Id;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 20)]
public byte[] Value;
}
[DllImport("exemple.dll", SetLastError = true, CharSet = CharSet.Unicode)]
public static extern bool GetAllConsoleParameters([MarshalAs(UnmanagedType.LPArray, SizeParamIndex = 1), Out] ConsoleParameter[] myStruct, int size);
and code invoke:
ConsoleParameter[] item = new ConsoleParameter[50];
if (AppAPI.GetAllConsoleParameters(item, 50)) {
var array = item;
}
thanks a lot for help
The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.