I've found plenty of examples of how to read/write text to a file asynchronously, but I'm having a hard time finding how to do it with a List.
For the writing I've got this, which seems to work:
public async Task<List<string>> GetTextFromFile(string file)
{
using (var reader = File.OpenText(file))
{
var fileText = await reader.ReadToEndAsync();
return fileText.Split(new[] { Environment.NewLine }, StringSplitOptions.None).ToList();
}
}
The writing is a bit trickier though ...
public async Task WriteTextToFile(string file, List<string> lines, bool append)
{
if (!append && File.Exists(file)) File.Delete(file);
using (var writer = File.OpenWrite(file))
{
StringBuilder builder = new StringBuilder();
foreach (string value in lines)
{
builder.Append(value);
builder.Append(Environment.NewLine);
}
Byte[] info = new UTF8Encoding(true).GetBytes(builder.ToString());
await writer.WriteAsync(info, 0, info.Length);
}
}
My problem with this is that for a moment it appears my data is triple in memory. The original List of my lines, then the StringBuilder makes it a single string with the newlines, then in info I have the byte representation of the string. That seems excessive that I have to have three copies of essentially the same data in memory.
I am concerned with this because at times I'll be reading and writing large text files.
Following up on that, let me be clear - I know that for extremely large text files I can do this all line by line. What I am looking for are two methods of reading/writing data. The first is to read in the whole thing and process it, and the second is to do it line by line. Right now I am working on the first approach for my small and moderate sized text files. But I am still concerned with the data replication issue.
The following might suit your needs as it does not store the data again as well as writing it line by line:
public async Task WriteTextToFile(string file, List<string> lines, bool append)
{
if (!append && File.Exists(file))
File.Delete(file);
using (var writer = File.OpenWrite(file))
{
using (var streamWriter = new StreamWriter(writer))
foreach (var line in lines)
await streamWriter.WriteLineAsync(line);
}
}
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