I am writing a program where I am making a dynamic bar graph which processing reads in from Arduino. From the Arduino side, I have serial input, which I can read from processing and store into an array.
I have created a class for each bar of a bar graph, however I want to make this scalable. If I have 100 bars on the bar graph, is there a way to make 100 different objects automatically?
Yes this is a perfect use for a for loop . In this case:
Object[] array = new Object[100];
for(int i = 0; i < 100; i++){
array[i] = new Object();
}
You can use an array .
An array is a way of storing multiple instances in one value. So if you have a class named Bar
, you can do this:
Bar[] bars = new Bar[100];
This creates an array called bars
, which holds 100 indexes. Then you can treat each index as its own variable:
bars[0] = new Bar(42);
bars[1] = new Bar(67);
println(bars[0]);
println(bars[1]);
Where this becomes really useful is when you combine it with a counter or a for
loop:
for(int i = 0; i < 100; i++){
bars[i] = new Bar(whatever);
println(bars[i]);
}
You can also use an ArrayList which operates on a similar principle but allows you to easily add indexes over time.
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