I have the following code:
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
double salaryAmount;
double subtractAmount;
double newSalaryAmount;
string amountBackToString;
private void Button1_Click(object sender, RoutedEventArgs e)
{
try
{
salaryAmount = double.Parse(TextBox1.Text);
label1.Content = salaryAmount.ToString();
}
catch (Exception)
{
MessageBox.Show("This was not a valid input.");
}
}
private void Button2_Click(object sender, RoutedEventArgs e)
{
try
{
subtractAmount = double.Parse(TextBox2.Text);
newSalaryAmount = salaryAmount - subtractAmount;
label1.Content = newSalaryAmount.ToString();
}
catch (Exception)
{
MessageBox.Show("This was not a valid input.");
}
}
private void Button3_Click(object sender, RoutedEventArgs e)
{
amountBackToString = Convert.ToString(newSalaryAmount);
string[] currentAmount = { amountBackToString };
File.WriteAllLines(@"C:\Users\Silas\Downloads\Lohn.txt", currentAmount);
}
private void Button4_Click(object sender, RoutedEventArgs e)
{
string text = File.ReadAllText(@"C:\Users\Silas\Downloads\Lohn.txt");
label1.Content = text;
salaryAmount = Convert.ToDouble(label1.Content);
}
}
The problem is that it resets the number every time to the initial input and then subtracts but it should take an initial input and keep subtracting from it
My program is a salary calculator.
You simply need to apply the newSalaryAmount
to your current salaryAmount
private void Button2_Click(object sender, RoutedEventArgs e)
{
try
{
subtractAmount = double.Parse(TextBox2.Text);
newSalaryAmount = salaryAmount - subtractAmount;
//Set the new current salary
salaryAmount = newSalaryAmount
label1.Content = newSalaryAmount.ToString();
}
catch (Exception)
{
MessageBox.Show("This was not a valid input.");
}
}
In your case salaryAmount
would always stay the initial value given from TextBox1.Text
so when you would go to reduce the value again it would take that value that has no changed since.
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