简体   繁体   中英

Lightweight Rendering Pipeline error

I downloaded the lightweight rendering pipeline using Unity's package manager , but I cannot create a lightweight pipeline asset. When I try to create the asset, the console throws me:

Invalid generated unique path 'ProjectSettings/LightweightAsset.asset' (input path 'LightweightAsset.asset')UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightPipelineAsset:CreateLightweightPipeline()

I had a similar issue but it went away after I did the following:

  • Using the new package manager: Remove all rendering-related packages from the Unity project and then only add the Lightweight Rendering Pipeline package. All dependencies (like the Shader Graph) were added automatically and correctly after I did that.
  • Be sure to get the newest preview release (1.1.5-preview or newer). The 0.1-releases are too old.

If all else fails, try to follow the instructions and clone it directly from the Github repository: https://github.com/Unity-Technologies/ScriptableRenderPipeline

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM