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Delphi C++ Indy UDP Server BytesToString does not receive correct string?

I am trying to receive UDP packets from a TUIO multi-simulator. But some of the data is missing.

https://www.tuio.org/?specification

void __fastcall TMain::UDPServerUDPRead(TIdUDPListenerThread *AThread, const TIdBytes AData,
    TIdSocketHandle *ABinding)
{
    UDPData->Lines->Add(BytesToString(AData));

    for (int i = 0; i < AData.Length; i++)
        UDPData->Lines->Add((char)AData[i]);
}

When I use BytesToString() , I only get the word "#bundle" as a string, but when use the second loop I get this:

# bundle

/ tuio / 2 D cur , sialive 4 / tuio / 2 D cur , sifffffset ?

ホ 9 >  ᅳ

/ tuio / 2 D cur , sifseq # bundle

/ tuio / 2 D obj , salive

/ tuio / 2 D obj , sifseq # bundle

/ tuio / 2 D cur , salive

/ tuio / 2 D cur , sifseq

With each character on a separate line, of course.

So, how can I get the correct data when I don't know the encoding? I am lost here and need really help.

Also, how can I send a similar bundle data with TIdUDPClient ?

The UDP data you showed is mostly binary data with some textual elements inside of it. As such, you should not be converting the entire AData to a single string with BytesToString() , since it is not entirely text to begin with (well, you could, using BytesToStringRaw() , or BytesToString() with IndyTextEncoding_8bit() as the encoding, but it wouldn't really help you much to do so).

You need to break up the data into its individual components, per the protocol specificiation that you linked to (which in turn is based on the Open Sound Control protocol). Only then can you process the components as needed. That means you need to loop through the AData byte-for-byte, parsing each byte in context, per the protocol.

For example (this is, by far, not a complete implementation, but it should give you an idea of what kind of logic is involved):

struct OSCArgument
{
    char Type;
    Variant Data;
}

struct OSCBundleElement
{
    virtual ~OSCBundleElement() {}
};

struct OSCMessage : OSCBundleElement
{
    String AddressPattern;
    DynamicArray<OSCArgument> Arguments;
};

struct OSCBundle : OSCBundleElement
{
    TDateTime TimeTag;
    DynamicArray<OSCBundleElement*> Elements;

    ~OSCBundle()
    {
        int len = Elements.Length;
        for (int i = 0; i < len; ++i)
            delete Elements[i];
    }
};

int32_t readInt32(const TIdBytes &Bytes, int &offset)
{
    uint32_t ret = GStack->NetworkToHost(BytesToUInt32(Bytes, offset));
    offet += 4;
    return reinterpret_cast<int32_t&>(ret);
}

TDateTime readOSCTimeTag(const TIdBytes &Bytes, int &offset)
{
    int32_t secondsSinceEpoch = readInt32(Bytes, offset); // since January 1 1900 00:00:00
    int32_t fractionalSeconds = readInt32(Bytes, offset); // precision of about 200 picoseconds
    // TODO: convert seconds to TDateTime...
    TDateTime ret = ...;
    return ret;
}

float readFloat32(const TIdBytes &Bytes, int &offset)
{
    uint32_t ret = BytesToUInt32(Bytes, offset);
    offet += 4;
    return reinterpret_cast<float&>(ret);
}

String readOSCString(const TIdBytes &Bytes, int &offset)
{
    int found = ByteIndex(0x00, Bytes, offset);
    if (found == -1) throw ...; // error!
    int len = found - offset;
    String ret = BytesToString(Bytes, offset, len, IndyTextEncoding_ASCII());
    len = ((len + 3) & ~3)); // round up to even multiple of 32 bits
    offset += len;
    return ret;
}

TIdBytes readOSCBlob(const TIdBytes &Bytes, int &offset)
{
    int32_t size = readInt32(Bytes, offset);
    TIdBytes ret;
    ret.Length = size;
    CopyTIdBytes(Bytes, offset, ret, 0, size);
    size = ((size + 3) & ~3)); // round up to even multiple of 32 bits
    offset += size;
    return ret;
}

OSCMessage* readOSCMessage(const TIdBytes &Bytes, int &offset);
OSCBundle* readOSCBundle(const TIdBytes &Bytes, int &offset);

OSCBundleElement* readOSCBundleElement(const TIdBytes &Bytes, int &offset)
{
    TIdBytes data = readOSCBlob(Bytes, offset);
    int dataOffset = 0;

    switch (data[0])
    {
        case '/': return readOSCMessage(data, dataOffset); 
        case '#': return readOSCBundle(data, dataOffset);
    }

    throw ...; // unknown data!
}

Variant readOSCArgumentData(char ArgType, const TIdBytes &Bytes, int &offset)
{
    switch (ArgType)
    {
        case 'i': return readInt32(Bytes, offset);
        case 'f': return readFloat32(Bytes, offset);
        case 's': return readOSCString(Bytes, offset);
        case 'b': return readOSCBlob(Bytes, offset);
        // other types as needed ...
    }

    throw ...; // unknown data!
}

OSCMessage* readOSCMessage(const TIdBytes &Bytes, int &offset)
{
    OSCMessage* ret = new OSCMessage;
    try
    {
        ret->AddressPattern = readOSCString(Bytes, offset);

        String ArgumentTypes = readOSCString(Bytes, offset);
        if (ArgumentTypes[1] != ',') throw ...; // error!

        for (int i = 2; i <= ret->ArgumentTypes.Length(); ++i)
        {
            OSCArgument arg;
            arg.Type = ArgumentTypes[i];
            arg.Data = readOSCArgumentData(arg.Type, Bytes, offset);

            ret.Arguments.Length = ret.Arguments.Length + 1;
            ret.Arguments[ret.Arguments.High] = arg;
        }
    }
    catch (...)
    {
        delete ret;
        throw;
    }

    return ret;
}

OSCBundle* readOSCBundle(const TIdBytes &Bytes, int &offset)
{
    if (readOSCString(Bytes, offset) != "#bundle")
        throw ...; // error!

    OSCBundle *ret = new OSCBundle;
    try
    {
        ret->TimeTag = readOSCTimeTag(Bytes, offset);

        int len = Bytes.Length;
        while (offset < len)
        {
            OSCBundleElement *element = readOSCBundleElement(Bytes, offset);
            try
            {
                ret->Elements.Length = ret->Elements.Length + 1;
                ret->Elements[ret->Elements.High] = element;
            }
            catch (...)
            {
                delete element;
                throw;
            }
        }
    }
    catch (...)
    {
        delete ret;
        throw;
    }

    return ret;
}

void __fastcall TMain::UDPServerUDPRead(TIdUDPListenerThread *AThread, const TIdBytes AData,
    TIdSocketHandle *ABinding)
{
    int offset = 0;

    if (AData[0] == '/')
    {
        OSCMessage *msg = readOSCMessage(AData, offset);
        // process msg as needed...
        delete msg;
    }
    else if (AData[0] == '#')
    {
        OSCBundle *bundle = readOSCBundle(AData, offset); 
        // process bundle as needed...
        delete bundle;
    }
    else
    {
        // unknown data!
    }
}

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