I am trying to create a little game with python. I already set everything but I would like to set a time limit. I found something on the internet but it is not working with this project but it works with another project.
c.create_text(450, 20, text = 'Time', fill = 'red')
c.create_text(650, 20, text = 'Score', fill = 'red')
time_text = c.create_text(450, 20, text = 'Time', fill = 'red')
score_text = c.create_text(650, 20, text = 'Score', fill = 'red')
def print_score(score) :
c.itemconfig(score_text, text = str(score))
def print_time(time) :
c.itemconfig(time_text, text = str(time))
ENNEMY_CHANCE = 10
TIME_LIMIT = 30
SCORE_BONUS = 1000
score = 0
bonus = 0
end = time() + TIME_LIMIT
#Main
while True :
if randint(1, ENNEMY_CHANCE) == 1:
create_ennemy()
move_ennemies()
hide_ennemies()
score += ennemy_kill()
if(int(score/SCORE_BONUS)) > bonus:
bonus += 1
end += TIME_LIMIT
print_score(score)
print_time(int(end - time()))
window.update()
But I get this:
end = time() + TIME_LIMIT
TypeError: 'int' object is not callable
If you know an easier way to set a time limit that would be super.
Did you import time? I think you used the "time" name as an integer variable somewhere in your code and you have ambiguous code. Try this to get current time:
import time as time_module
now = time_module.time()
Try this
import time
start = time.time() #the variable that holds the starting time
elapsed = 0 #the variable that holds the number of seconds elapsed.
while elapsed < 30: #while less than 30 seconds have elapsed
elapsed = time.time() - start #update the time elapsed
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