I am developing android application or Oculus Quest. When we install app by apk, it goes into Unknown Resource, not Application.
In Permission management tab, they only show a list of Applications (not include Unknown resource app).
As a result, even I requested Microphone permission successfully, it is unmanaged and CAN NOT record audio.
Is there any suggestion?
I had the same issue.I wanted to use Azure SpeechToText in Unity 2019.3.7.
According to https://docs.unity3d.com/Manual/android-manifest.html
Unity automatically adds the necessary permissions to the manifest based on the Android Player Settings and Unity APIs that your app calls from the script. For example:
- The Microphone class adds RECORD_AUDIO
- Network classes add the INTERNET permission
So, to enable bot network and microphone I added
Debug.Log(Microphone.Devices.Length);
Debug.Log(Application.internetReachability.ToSTring());
in one of the Start() methods, and it worked
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