I'm not sure what I'm missing, I thought putting Games in brackets would let me do bulk insert to MySQL. However when I do this it comes back as (OBJECT,OBJECT). If I remove the brackets then I only get one single insert but it works? Any suggestions to do bulk insert?
Short sample of the Array
[{title:xxx,link:https://xxxx,description:xxx.,xxx:xxxxx},{title:xxx,link:https://xxxx,description:xxx.,xxx:xxxxx}]
Javascript
// Writing the Games inside a json file
fs.writeFile("feed.json", JSON.stringify(Games), function(err) {
if (err) throw err;
console.log("Saved!");
});
con.connect(function(err) {
if (err) throw err;
console.log("Connected!");
var sqlquery = "INSERT INTO gtable (title, link, description, company) VALUES ?";
let queryData = {
sql: sqlquery,
values: [Games]
}
con.query(queryData, function (err, result) {
if (err) throw err;
console.log("Number of records inserted: " + result.affectedRows);
});
});
I believe your issue may be that you are passing an array of objects while MySQL is expecting an array of arrays.
Your format is basically:
var sqlquery = "INSERT INTO gtable (title, link, description, company) VALUES ?";
var values = [
[{title:xxx,link:https://xxxx,description:xxx.,xxx:xxxxx}
{title:xxx,link:https://xxxx,description:xxx.,xxx:xxxxx}]
];
When it should be:
var sqlquery = "INSERT INTO gtable (title, link, description, company) VALUES ?";
var values = [
[[title1,link1,description1,xxx1],
[title2,link2,description2,xxx2]]
];
You would need to convert each object to an array of just its values. Which you could do with something like this I think:
let sqlValues = Games.map(obj => Object.values(obj));
EDIT: I had the incorrect format for the mapping, fixed now.
I believe @otw has a solid solution (and an awesome explanation of why this is happening), but to offer an alternative solution you could do something like this:
Games.forEach(game => {
con.query('INSERT INTO gtable SET ?', game, insertErr => {
if (insertErr) {
throw new Error("Error inserting game " + game.title + "! " + insertErr);
}
console.log(`Inserted ${game.title}!`);
});
})
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