简体   繁体   中英

Online database for unity game for balancing purposes

Looking on good advice what technology to use for online database for unity game: have about 50 characters in a game and want to change their characteristics (about 10 per each) online in a built version of a game for balancing purposes. Need some stable, simple solution for novice. Best regards.

Why don't you create yourself a C# console application to serve you as a server? There you can integrate MySQL with ease.

Literally anything will work for something as simple as this.

Unless you need a database for other purposes, I'd probably skip the database entirely and just have a static .csv file served over HTTP that the game just downloads as needed.

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM