Recently, I have been creating a program that creates multiple threads using structs. In my subroutine, I've noticed that my values in my struct are never passed (they're random things). I've been told to instantiate a new struct with every thread created, but this doesn't work for me (probably because of syntax).
I'm looking for a way to make a small change so that my values from the struct are passed into the subroutine when the threads are being created.
Struct:
struct Node {
long int upper_bound;
long int lower_bound;
int sum = 0;
};
In main:
struct Node *node;
Creating threads:
node -> upper_bound = interval;
node -> lower_bound = min;
for( int i = 0; i < num_threads; i++ ) {
ids[i] = i;
cout << "Making a thread with these boundaries: " << node -> lower_bound << " " << node -> upper_bound << endl;
rc = pthread_create(&thrdid[i],NULL,sub,(void *) &node);
node -> lower_bound += (interval+1);
node -> upper_bound += interval;
//make a new thread, but where?
}
In subroutine:
void* sub(void *arg) {
int i;
i = *( (int *)arg );
Node* aNode = static_cast<Node*>(arg);
......
}
What am I doing wrong? Why aren't my values being passed in?
You will have to create instances of Node
for each threads.
It can be done like this:
node = new Node; // create an instance of Node
node -> upper_bound = interval;
node -> lower_bound = min;
for( int i = 0; i < num_threads; i++ ) {
ids[i] = i;
cout << "Making a thread with these boundaries: " << node -> lower_bound << " " << node -> upper_bound << endl;
rc = pthread_create(&thrdid[i],NULL,sub,(void *) node); // pass pointers to Node instead of pointers to pointers
struct Node *next_node = new Node; // create next instance of Node
next_node -> lower_bound = node -> lower_bound + (interval+1);
next_node -> upper_bound = node -> upper_bound + interval;
node = next_node;
}
Another way is allocating Node
for all threads at once:
std::vector<Node> nodes(num_threads);
node[0].upper_bound = interval;
node[0].lower_bound = min;
for( int i = 0; i < num_threads; i++ ) {
ids[i] = i;
cout << "Making a thread with these boundaries: " << node -> lower_bound << " " << node -> upper_bound << endl;
rc = pthread_create(&thrdid[i],NULL,sub,(void *) &nodes[i]);
if (i + 1 < num_threads) {
nodes[i + 1].lower_bound = nodes[i].lower_bound + (interval+1);
nodes[i + 1].upper_bound = nodes[i].upper_bound + interval;
}
}
You previously declared node as a pointer
struct Node *node;
and then took it's addres in pthread_create:
rc = pthread_create(&thrdid[i],NULL,sub,(void *) &node);
Which resulted in passing pointer to pointer. Instead just use:
rc = pthread_create(&thrdid[i],NULL,sub,(void *) node);
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