简体   繁体   中英

Tiny C++ cross-platform GUI toolkit

Which C++ cross-platform GUI toolkit gives smallest footprint with both static and dynamic builds? I don't need a very sophisticated GUI, just basic controls & widgets.

我听说过的最小的一个是fltk

The Tk from Tcl/Tk is well known of its small memory footprint. Details in Memory Footprint Comparisons on Tcl/Tk Wiki. Both, Tcl and Tk, are extremely simple to use with C++/Tcl and C++/Tk libraries. They were inspired by Boost.Python

With the Ecere SDK , you can build a statically linked executable under 1 MB. A dynamic runtime library can also be built under 2 MB. Ecere runs in a variety of display drivers, including X11, GDI, OpenGL, Direct3D. It was originally designed for in-game GUIs, but it's now a rich general purpose cross-platform GUI toolkit.

The SDK comes with a compiler for the eC language, an OO language which compiles down to native code, that can be linked with C++ at the C level (ie extern "C").

eC shares many basic OO concepts and syntax of C++, but offers simpler, more elegant code, especially for GUI development: it has properties, instance virtual methods for events, you use '.' instead of '->' for accessing heap objects members. It still fully supports the entire C syntax, grammar and features. eC rids you of the pain of header files and prototypes as well, with a more modern import mechanism.

try cegui . It was designed for game guis, which have to be light (for console games). I've never tried fltk . It may be more suitable.

这里有很多跨平台C ++ UI库列表中的几个最小选项: https//philippegroarke.com/posts/2018/c++_ui_solutions/我认为你必须自己评估它们。

The technical post webpages of this site follow the CC BY-SA 4.0 protocol. If you need to reprint, please indicate the site URL or the original address.Any question please contact:yoyou2525@163.com.

 
粤ICP备18138465号  © 2020-2024 STACKOOM.COM