my question is how would you do it to make a code as,
i need a list with players[unique] and for every player i got these coords [x, z]
but for every player there can be more than 1 coordinates[x,z]
i need to save it easly and i have to check the coords of the players every time they trigger an event...
so i have no idea where to start
my english aint good so i gonne try to draw it a little for you hehe
For every player, store the coordinates list in an ArrayList (where Point is a structure that holds the (x,y) coordinates--perhaps java.awt.Point). Make Point implement Serializable . (java.awt.Point already implements Serializable.) Also make the player class implement Serializable. Then it is easy to serialize and deserialize each player (or an ArrayList of them) using ObjectOutputStream / ObjectInputStream .
this one is resolved
made 2 classes Coordinate and Player and made in player an arraylist of coordinate
in the main class i make an arraylist of player...
Saving happens with xml
thx anyway for the help !
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