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serializing a class in c#

I was hoping someone could help me with a problem serialzing data into a class please?

I need to send the following json string to a webservice:

{ "arrivalAt": "2012-12-24T20:00:00.0000000Z", "pickup":{"streetName":"Amaliegade","houseNumber":"36","zipCode":"1256","city":"Copenhagen K","country":"DK","lat":55.68,"lng":12.59}, "dropoff":{"streetName":"Amaliegade","houseNumber":"36","zipCode":"1256","city":"Copenhagen K","country":"DK","lat":55.68,"lng":12.59}, "vehicleType": "fourSeaterAny", "comments": "Hello" }'

I put this json string into http://json2csharp.com/ and it generated the following class:

public class Pickup
{
public string streetName { get; set; }
public string houseNumber { get; set; }
public string zipCode { get; set; }
public string city { get; set; }
public string country { get; set; }
public double lat { get; set; }
public double lng { get; set; }
}

public class Dropoff
{
public string streetName { get; set; }
public string houseNumber { get; set; }
public string zipCode { get; set; }
public string city { get; set; }
public string country { get; set; }
public double lat { get; set; }
public double lng { get; set; }
}

public class RootObject
{
public string arrivalAt { get; set; }
public Pickup pickup { get; set; }
public Dropoff dropoff { get; set; }
public string vehicleType { get; set; }
public string comments { get; set; }
}

I have managed to do this before but have never had a situation where is there is a class within a class, so to speak. Meaning the "Pickup" & "DropOff" settings...

I am stuck when i try to work out what to do at this line...

Booking bookingdetails = new ClickATaxi_Classes.Booking(THIS IS WHERE I WILL PUT THE 17 BITS OF INFORMATION BUT HOW?);

I get the feeling there is something i need to do to the class to make it accept arguments but i have no idea where to start and how to send the pickup and dropoff information

can anyone help please?

thanks

First you should refactor that generated code a little bit

public class Location
{
     public string streetName { get; set; }
     public string houseNumber { get; set; }
     public string zipCode { get; set; }
     public string city { get; set; }
     public string country { get; set; }
     public double lat { get; set; }
     public double lng { get; set; }
}

public class Booking
{
     public string arrivalAt { get; set; }
     public Location pickup { get; set; }
     public Location dropoff { get; set; }
     public string vehicleType { get; set; }
     public string comments { get; set; }
}

There is no need for two classes that mean the same thing. After that you will just instantiate the booking object.

Booking obj = new Booking { arrivalAt = "ARRIVAL", pickup = new Location { streetName = "", houseNumber = "" ... }, dropoff = new Location { streetName = "", houseNumber = "" ...}, vehicleType = "", comments = "" }

Next you will serialize to a string, I like JSON.NET but you can use any serializer.
If you want to use JSON.NET you can install it via Nuget by following these instructions , next add the using statement to the top of your class that will serialize the object: using Newtonsoft.Json;

Finally just call JsonConvert

string json = JsonConvert.SerializeObject(product);

Here are some links to other serializers:

Json.NET . You need a JSON serializer. Just pick one that you like. The 3 that have been listed work great. And make sure you read this article to better understand why you need a JSON serializer.

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