I'm trying to compile my game engine for WebAssembly with Emscripten. The engine is powered by Rust and SDL2. The config.toml file says: [target.was ...
I'm trying to compile my game engine for WebAssembly with Emscripten. The engine is powered by Rust and SDL2. The config.toml file says: [target.was ...
I've been pulling out my hair and am hoping someone can help as I have been unable to find an example of what I need to do and am in link error hell. ...
I am trying to port a project of mine to the web with emscripten, and one of the libraries I use in it is soloud. Building the library itself compiles ...
I want to compile a c++ program to wasm(webassembly) and run it by wasmtime which is a wasm runtime but failed. The c++ program utilize protobuf whic ...
I want to implement KeyJustDown function which checks, if given key was just pressed down. Key was just pressed down, if it is down in the current sta ...
I'm trying to get myself used to emscripten, and I have to admit that my JS is quite rusty. Anyway, as a start, I tried to compile #include <vecto ...
I am working on a relatively simple c++ project, on windows 10. Everything works fine when compiling to a Windows executable. But I have issues when ...
I'm trying build a project using Emscripten installed form the Conan center. I've been able to get it working, but I'm confused as to how I'm supposed ...
I have a large C++ codebase that produces WebAssembly modules with Emscripten. When I add new properties to objects that are returned from WebAssembly ...
It looks like emscripten does not support C++ 20 I try to compile this: command: I get this: Is there any way I can use C++ 20 features (par ...
I have some files added to the virtual file system using --preload-file I try to change the data file location using: But if I add -s MODULARIZE=1 ...
I've installed emsdk, following the steps described in the following document: https://emscripten.org/docs/getting_started/downloads.html#sdk-download ...
I have started learning about WebAssembly few days back. I understand that WebAssembly is a compiled binary which can be used along side javascript to ...
I am trying to implement shadows for multiple point lights in my scene. I was going through this tutorial, but in this they have used a cubemap and ge ...
I am loading .obj models using the preload EMSCRIPTEN flag so that I am able to use them in WASM/WebGL from C++/OpenGL ES, the memory consumption goes ...
I have C code which returns a void* and size_t length to Javascript running in a web worker. In Javascript i have the following I know for Strings ...
Hi I've compiled the C++ file via emcc (emscripten frontends). The output I expected is one .wasm file and .js file to implement javascript. I build ...
I have a C++ project, and I want to compile it to WASM and use it in js. This project will be compiled and get a cli used this way: ./CLI -m model_fi ...
I would like to create a GitHub Workflow that builds a C++ application using emscripten and cmake, and deploys it to GitHub Pages. My Workflow job loo ...
The following description is the introduction paragraph for WebAssembly.Global on MDN: A WebAssembly.Global object represents a global variable in ...