threejs outline example: https://threejs.org/examples/#webgl_postprocessing_outline I tried not to use FXAA in the example, for FXAA leads to poor re ...
threejs outline example: https://threejs.org/examples/#webgl_postprocessing_outline I tried not to use FXAA in the example, for FXAA leads to poor re ...
I have been testing some opengl projects with LWJGL 3.1.1 (release). I noticed that when NVIDIA FXAA is enabled in the NVIDIA control panel pixel perf ...
So I have this problem with FXAA. The lines I draw using GL_LINES look, well, not really anti-aliased after applying FXAA as a post-process filter, th ...
I have a question about the popular FXAA shaders that are out there written using HLSL or GLSL, and they all mainly feature these three parameters: ...
In this simple test scene, I need SSAO and FXAA effects composed together, but I can't get it work. When SSAO is enabled, if I also enable FXAA the re ...
When I'm creating a Widget, and draw a circle on its canvas, the circle hasn't got a smooth outline. To fix that, I thought an EffectWidget would help ...
I have a FXAA shader it works great for the most part except for text. Our text is 2D and fairly thin, which is unfortunate. Are there any techniques ...
I just switched from r65 to r68 of three.js and I am getting this error in the browser console when using the FXAA post processing shader: THREE.W ...
In my code I have run into a problem where my program can not auto-detect which importer to use for a file I included in my content pipeline. How do I ...
When I'm using PHP's GD image library to draw shapes it always shows hard edges. I've tried to use GD's imageantialias() function but that is for stra ...