[英]Getting the Dimensions of an LPDIRECT3DTEXTURE9 in Direct X 9.0c?
Does anyone know if there is a function in DirectX to get the dimensions of an LPDIRECT3DTEXTURE9? 有谁知道DirectX中是否有一个函数来获取LPDIRECT3DTEXTURE9的尺寸? I just need the width and height.
我只需要宽度和高度。 If there isn't, anyone know of a quick and dirty way to accomplish this?
如果没有,那么有人知道一种快速而肮脏的方式来实现这一目标吗?
LPDIRECT3DTEXTURE
's may contain multiple images of different sizes . LPDIRECT3DTEXTURE
可能包含多个不同大小的图像 。 You'll have to specify which one you want. 您必须指定想要的那个。 Usually, 0 is the original size, others are mipmaps that used for optimizing performance on GPU.
通常,0是原始大小,其他是用于优化GPU性能的mipmap。
D3DSURFACE_DESC surfaceDesc;
int level = 0; //The level to get the width/height of (probably 0 if unsure)
myTexture->GetLevelDesc(level, &surfaceDesc);
size_t size = surfaceDesc.Width * surfaceDesc.Height;
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