Here's my code:
public static void main(String[] args) {
ArrayList<String> eMinor = new ArrayList<String>();
eMinor.add("E");
eMinor.add("F#");
eMinor.add("G");
eMinor.add("A");
eMinor.add("B");
eMinor.add("C");
eMinor.add("D");
}
What do I need to add in order to generate a random string from the list and print it in the console?
You can randomly select a value from the list with something like:
int index = new java.util.Random().nextInt(eMinor.size());
String value = eMinor.get(index);
and then print it to the console with:
System.out.println(value);
e minor is one of my favorite keys, so I'll answer. You need a random number generator:
Random ran = new Random();
int x = ran.nextInt(eMinor.size() - 1)
System.out.println(eMinor.get(x));
You could generate multiple notes with a loop:
Random ran = new Random();
for (int i = 0, i < 10; i++) {
int x = ran.nextInt(7)
System.out.println(eMinor.get(x));
}
public static void main(String[] args) {
ArrayList<String> eMinor = new ArrayList<String>();
eMinor.add("E");
eMinor.add("F#");
eMinor.add("G");
eMinor.add("A");
eMinor.add("B");
eMinor.add("C");
eMinor.add("D");
Random rand = new Random()
int random = rand.nextInt(eMinor.size());
String note = eMinor.get(random);
System.out.println(note);
}
You could do something like this:
int min = 3;
int range = 3;
Random random = new Random();
int length = min + random.nextInt(range);
String randomString = "";
for (int i = 0; i < length; ++i)
{
randomString += eMinor.get(random.nextInt(eMinor.size() - 1));
}
System.out.println(randomString);
You can use a simple model, but to complex application is necessary more attention with Random class;
enter code here
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class Main {
public static void main(String[] args) {
ArrayList<String> eMinor = new ArrayList<String>();
eMinor.add("E");
eMinor.add("F#");
eMinor.add("G");
eMinor.add("A");
eMinor.add("B");
eMinor.add("C");
eMinor.add("D");
for (int f = 0; f < 3; f++) {
System.out.printf("------------ list %s ------------\n",f);
for (String value : generateList(eMinor)) {
System.out.println(value);
}
}
}
private static List<String> generateList(ArrayList<String> eMinor) {
List<String> tempList = new ArrayList<>();
Random random = new Random();
while (tempList.size() != eMinor.size()) {
String value = eMinor.get(random.nextInt(eMinor.size()));
if (!tempList.contains(value)) {
tempList.add(value);
}
}
return tempList;
}
}
You may use the below complete example:
/* * Created by Mohammed.Kharma on 2/9/2016. */
import java.util.Random;
import java.util.ArrayList;
public class Scrambler {
public static int[] Scramble(final int key, final int elementsCount) throws NegativeArraySizeException {
if (elementsCount < 0) {
NegativeArraySizeException ex = new NegativeArraySizeException("scrambler elementCount");
throw ex;
}
Random rand = new Random(key);
int[] order = new int[elementsCount];
for (int i = 0; i < elementsCount; i++) {
order[i] = i;
}
int count = elementsCount;
while (--count > 0) {
int nextRandom = rand.nextInt(count + 1); // 0 <= k <= count (!)
int temp = order[count];
order[count] = order[nextRandom];
order[nextRandom] = temp;
}
return order;
}
public static void main(String[] args) {
ArrayList<String> eMinor = new ArrayList<String>();
eMinor.add("E");
eMinor.add("F#");
eMinor.add("G");
eMinor.add("A");
eMinor.add("B");
eMinor.add("C");
eMinor.add("D");
for (int numOFRandoStrings = 0; numOFRandoStrings < 10; numOFRandoStrings++) {
int[] randomList = Scramble(new Long(System.currentTimeMillis()).intValue() * numOFRandoStrings, 7); //numOFRandoStrings or any seed,7 means give me 7 random numbers from zero to 6
StringBuffer randomString = new StringBuffer();
for (int ind = 0; ind < randomList.length; ind++) {
randomString.append(eMinor.get(randomList[ind] ));
}
System.out.println("New Random String: " + randomString);
}
}
}
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