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Is it possible to combine 2 opengl EXTERNAL_OES texture together?

我只是想知道是否可以合并2个GLES11Ext.GL_TEXTURE_EXTERNAL_OES纹理并在片段着色器中同时访问它们?

  1. Bind it as a GL_TEXTURE_EXTERNAL_OES texture
  2. Use uniform samplerExternalOES tex0 and tex1 instead of sampler2D

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