I have an object in 2D scene in my iOS app. Position of the object is given by matrix
Vect3F translation = Vect3F(0.0f, 0.0f, 0.0f);
Matrix44F translationMatrix({
1, 0, 0, translation[0],
0, 1, 0, translation[1],
0, 0, 1, translation[2],
0, 0, 0, 1
});
I need to move the object by X-axis by 10 points. How do I achieve that? I am new to OpenGL.
You need to change translation vector. X coordinate is the first. Try this:
Vect3F translation = Vect3F(10.0f, 0.0f, 0.0f);
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