I have a class called arr
and it has a function named _union
written like this:
template<class T>
arr<T> *arr<T>::_union(arr<T> B) {
arr<T> *C(this->length + B._length());
bool isPresent = false;
for (int i = 0; i < length; i++)
C->push_back(this->get(i));
for (int j = 0; j < B._length(); j++) {
for (int k = 0; k < C->_length(); k++) {
if (B.get(j) == C->get(k))
isPresent = true;
}
if (!isPresent)
C->push_back(B.get(j));
isPresent = false;
}
return C;
}
The function returns a pointer of an object that was newly created inside this function's scope.
In main function, I wrote code like this:
arr<int> *a3 = a1._union(a2);
a3->display();
When I run, this gives me an error:
What is the problem here? If I don't use any pointers and just return normal object then everything is fine.
Please help me. Also I don't have any copy constructers inside the class. I am just trying to create my own array class with data and functions.
In this code
arr<T> *C(this->length + B._length());
C
is a pointer and this->length + B._length()
is an integer, hence the error. You can't assign an integer to a pointer.
I guess you were trying to write this code
arr<T> *C = new arr<T>(this->length + B._length());
This code allocates a new arr<T>
object using new
and calls the a constructor for that object using the integer parameter this->length + B._length()
.
However is usually a bad idea to use dynamic allocation like this. You should think about redesigning your function without using pointers.
template<class T>
arr<T> arr<T>::_union(arr<T> B) {
arr<T> C(this->length + B._length());
...
return C;
}
This will require you to define a copy constructor etc for arr<T>
. But that is normal C++ programming you shouldn't be reluctant to do it.
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