[英]How to move the player to a specific point in a 2D Unity Game
我的游戲中有以下內容:
Vector2 screenPosition = Camera.main.WorldToScreenPoint(transform.position);
if (screenPosition.y > Screen.height || screenPosition.y < 0)
{
}
可以找到播放器是否不在窗口中。 我希望它可以將播放器移動到特定坐標。 那么,什么會將玩家傳送到這些坐標呢?
試試下面的代碼
Vector2 screenPosition = Camera.main.WorldToScreenPoint(transform.position);
float targetX = 100; // replace it with your value
float targetY = 100; // replace it with your value
if (screenPosition.y > Screen.height || screenPosition.y < 0)
{
transform.position = Camera.main.ScreenToWorldPoint(new Vector3(targetX, targetY, camera.nearClipPlane));
}
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