[英]Change GameObject, when angle of a speedometer is changing
我有一個 0-300 公里/小時的汽車速度計。 當我以 80 公里/嗨的速度行駛時,我想在我的車速表背景中更改一個游戲對象。 當速度變化時,我有不同的角度(z 旋轉)。 是否有任何選項可以訪問角度並啟用新對象,例如:
if(angle > value) // enable a new object
我是初學者,我不知道如何實現這一點。
You can simply add the gameObject in your scene in the right positions and disable then with the little **check** at the top of the inspector.
Inside the script, you can then call these objects:
public GameObject number1;
public GameObject number2;
And then drag the invisible objects from the **hierarchy** inside the cell of the script inside your object inspector.
Then you should put some ifs and set them active:
if(angle < 20)
{ number1.setActive(true);
number2.setActive(false);
}
else if(angle >20)
{ number1.setActive(true);
number2.setActive(true);
}
Remember that you can set the objects active in the **edit** view to be able to manage them and put in the `Start()` a simple line where you `.setActive(false)` so when you press play they start disabled
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