I'm new to this but what I'm trying to do is using vertex array object to display something on a phone emulator. But the problem is that it isn't disp ...
I'm new to this but what I'm trying to do is using vertex array object to display something on a phone emulator. But the problem is that it isn't disp ...
I'm studying Opengl and the book i've been using is OpenGL(R) ES 3.0 Programming Guide, 2nd Edition. And at chapter 6 they talk about Vertex arrays an ...
I use the following code to render a simple quad using a vertex array and an index buffer. In the Vertex specification, I see The index buffer bi ...
I have multiple objects, each one of them has its own index buffer, vertex buffer, some have a different shader or texture, and all of them have the s ...
I have been experimenting with modern OpenGL and I am trying to make draw functions to automate drawing basic shapes I have done quads successfully bu ...
hi everyone I new to OPENGL and I want to update the vertices and indices when I translate the 3d object I make vertices vector and indices vector the ...
I try to use 2 VBO inside a VAO and I end up with a crash (far beyond my app). The idea is to make a first VBO (and optionnally an IBO) to stucture t ...
i am trying to learn usinf opengl and lwjgl with java and i have amde a program and am trying to render some mesh but the class handling the Vaos and ...
I'm trying to create a game with WebGL. I currently have three textures, one with letters for the font, a sprite sheet for the character, and a tilem ...
I want to draw multiple vertex arrays. This is the initialization: At initialization: At draw: Whichever vertex array I initialize last will ...
I'm attempting to move a vertex by modifying it's positional vertex attribute. As a test, I have added the line vertices[0] = 0.4f; both before and af ...
I am following a tutorial on OpenGL in C++ and for some reason the exact same code doesn't work for me. It is supposed to display a triangle, but it d ...
I have been stuck all day yesterday with this problem and cant figure it out. The code is below but generally i am trying to give a mesh Vertex Attrib ...
I was hoping to make a tower of hanoi game using opengl. Eventually i came up to the problem of processing & transfering data from one buffer obje ...
VAO being Vertex Array Object and VBO being Vertex Buffer Object. The calls for creating and binding/unbinding VAOs and VBOs have a general format as ...
So an interesting thing about this problem is, I tried to use RenderDoc but RenderDoc crashed when I tried to load a frame I captured, this happened e ...
When binding an attribute index using glVertexAttribPointer, what happens when an associated program does not contain an attribute at said index? Is ...
I've been working on project using OpenGL. Particles are rendered using instanced draw calls. The issue is that sometimes glDrawElementsInstanced wi ...
I am trying to learn how to program OpenGL. Right now I am writing a program that draws to cubes. I have each cube stored in a separate VBO. This is t ...
I am trying to draw a grid of velocity vectors, I expect the velocity at each grid point to be a line with a slop of 1. A slanting line, but I always ...